Fulltext results:
- Nintendo DS @eop:video_game_consoles-portable:7th_generation
- t released on November 21st, 2004 in the United States. It's dual-screen (bottom one touch) gimmick, c... een to the bottom, the Nintendo DS essentially created an entire market of "simple/casual touch games" that was promptly seized by smartphones in the late 2000s. Specifications-wise, the DS is a bit weak compa
- Nintendo Game Boy Advance @eop:video_game_consoles-portable:6th_generation
- d all [[eop:video_game_consoles-portable:4th_generation:nintendo_game_boy|Game Boy]] & [[eop:video_game_consoles-portable:5th_generation:nintendo_game_boy_color|Game Boy Color]] entries (backwards compatible)// The final system in the Game Boy line, an... une 11th, 2001 in the USA, the Game Boy Advance featured a 16.8 MHz ARM7TDMI CPU, paired with a Sharp
- Sony PlayStation Portable @eop:video_game_consoles-portable:7th_generation
- ====== Sony PlayStation Portable ====== PSP - Sony's attempt to truly break into the handheld market, and it was certainly a formidable attempt. Releasing on March 24th, 2005 in the USA, the PlayStation Portable was a powerful system for the time, c
- Nintendo Game Boy Color @eop:video_game_consoles-portable:5th_generation
- y the [[eop:video_game_consoles-portable:4th_generation:nintendo_game_boy|Game Boy]], the Game Boy Col... //en.wikipedia.org/wiki/Game_Boy_Color ===== Operating Systems (Sharp LR35902) ===== === AMADO OS === Compatible on the Game Boy Color by principle of Game Boy backwards compatibility. See [[eop:video_game_consoles-portable:4t
- Sony PlayStation Vita @eop:video_game_consoles-portable:8th_generation
- ====== Sony PlayStation Vita ====== Sony's 2nd and final portable console. Releasing on February 15th, 2012 in the USA, the PlayStation Vita was a capable system that was promptly abandoned by Sony within 2 years. Because of Sony's no... n the [[eop:video_game_consoles-portable:8th_generation:nintendo_3ds|Nintendo 3DS]], the PlayStation V
- Nintendo 3DS @eop:video_game_consoles-portable:8th_generation
- tendo 3DS ====== //includes the "New" variants that have upgraded hardware// Nintendo's successor to... , the [[eop:video_game_consoles-portable:7th_generation:nintendo_ds|Nintendo DS]]. Despite not selling... ell as the DS, the 3DS held it's own and firmly beat off any competition in Sony's [[eop:video_game_consoles-portable:8th_generation:sony_playstation_vita|PlayStation Vita]]. Pres
- Nintendo Game Boy @eop:video_game_consoles-portable:4th_generation
- , see [[eop:video_game_consoles-portable:5th_generation:nintendo_game_boy_color|Nintendo Game Boy Colo... -bit color, it's primary genius was in it's long battery life and easily digested games. Both of these features allowed the Game Boy to overcome it's weak capability. Despite this specification-based inferiority compared to it's competitors
- Atari Lynx @eop:video_game_consoles-portable:4th_generation
- ====== Atari Lynx ====== Released on September 1st, 1989 in the USA, the Lynx was Atari's only portable console. Coming in at $179.95 at launch, it sold at an acceptable rate throughout it's lifespan, but was unable to crush th
- GamePark Holdings GP2X @eop:video_game_consoles-portable:7th_generation
- ark's [[eop:video_game_consoles-portable:6th_generation:game_park_gp32|GP32]] from 4 years prior, which originally aimed to become a legitimate portable handheld with South Korean origins. Bec... capacity, which makes the GP2X more than an "emulation handheld". For the internals, the GP2X came wi... een. Since this console was one of the first dedicated "homebrew" systems, the fact that it sold aroun
- Tapwave Zodiac @eop:video_game_consoles-portable:6th_generation
- e Zodiac ====== Tapwave's Zodiac was the biggest attempt at turning PalmOS into a gaming platform, and it's one that almost succeeded. Launching on November 1st, 2003 in the USA, the Zodiac was v
- Game Park GP32 @eop:video_game_consoles-portable:6th_generation
- ing it as the first South Korean game console of native origin. Releasing on November 23rd, 2001 in So... ough to actually be considered a proper console, rather than an "Emulation Handheld". It's real shining star was a thriving homebrew scene which created bounds of games, apps, and more for the system.
- Dingoo Digital Dingoo series @eop:video_game_consoles-portable:7th_generation
- o series ====== Yet another "homebrew" console that continues the lineage started by the [[eop:video_game_consoles-portable:6th_generation:game_park_gp32|Game Park GP32]] in 2001. Relea... which qualifies them as being more than mere "emulation handhelds". Specification-wise, the Dingoo "A320" came with 1, 2, or 4 GB internal storage, a 320x
- Leapfrog Leapster Explorer @eop:video_game_consoles-portable:7th_generation
- o the [[eop:video_game_consoles-portable:7th_generation:leapfrog_didj|Didj]] but upgraded, the Explore... er_Explorer https://elinux.org/LeapFrog_Pollux_Platform:_Technical_Details ===== Operating Systems (LeapFrog LF-1000 Pollux) ===== === Console emulation (potential) === Whether these emulators suppo
- Tiger Telematics Gizmondo @eop:video_game_consoles-portable:7th_generation
- ====== Tiger Telematics Gizmondo ====== Possibly the only handheld in existence to be bankrolled by wanted felons, Tiger Telematics' (not to be confused with Tiger Electronics, m... s, links to the Swedish Mafia (through Tiger Telematics), and most importantly - spending way too much... d 64 MB of internal storage. Having read all of that above, it comes as no surprise that the Gizmondo
- GC Worldwide GCW Zero @eop:video_game_consoles-portable:8th_generation
- ices, although certainly a bit closer to the "emulation handheld" style of systems. Releasing sometime... t seem to have sold a lot, but it was received relatively well anyway. Specification-wise, the GCW Zero contains 16 GB of internal storage, a 1GHz Ingenic... x240 screen, and 512 MB of DDR2 RAM. Some imply that at least a few proper games released for this dev
