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eop:video_game_consoles-portable:7th_generation:nintendo_ds [2022/06/04 01:20] – [DSLinux (based off of uClinux)] io55admineop:video_game_consoles-portable:7th_generation:nintendo_ds [2023/08/11 22:03] (current) – [SunOS] io55admin
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 Well integrated, with almost all hardware (except the mic) supported. RAM expansion supported and almost required thru Slot2. Very limited graphical support, but an alpha port of PIXIL desktop + graphical Links are out there. Best to use this on a DS Lite. Of the possible cards available for Slot2 (GBA) RAM expansion, there are several options. For the best expansion size of 32 MB, there are several; according to old information, the Supercard (series of typical GBA carts; unknown which ones have 32MB), M3 Perfect (typical GBA cart), M3 DS Real (came with an extra GBA memory cart), G6 Lite (typical GBA cart), DStwo (may have had a GBA cart at some point?), EZ-V 3-in-1 (16MB!), and web browser memory cart (8MB!) all can offer RAM expansion. Well integrated, with almost all hardware (except the mic) supported. RAM expansion supported and almost required thru Slot2. Very limited graphical support, but an alpha port of PIXIL desktop + graphical Links are out there. Best to use this on a DS Lite. Of the possible cards available for Slot2 (GBA) RAM expansion, there are several options. For the best expansion size of 32 MB, there are several; according to old information, the Supercard (series of typical GBA carts; unknown which ones have 32MB), M3 Perfect (typical GBA cart), M3 DS Real (came with an extra GBA memory cart), G6 Lite (typical GBA cart), DStwo (may have had a GBA cart at some point?), EZ-V 3-in-1 (16MB!), and web browser memory cart (8MB!) all can offer RAM expansion.
  
-Much of the old information about all of this is confusing, and io55 has tried to document the information about these mysterious 32 MB GBA carts the best we can. However, the age of the information excludes several potential cards released after 2010 or so. The EverDrive GBA mini will not add any memory, but the EZ-Flash Omega DE will, although only 8MB of it! Because of this, it appears necessary to purchase one of the old 32MB listed flashcarts to get the full ability out of Linux/homebrew, unless newer GBA flashcarts exist which offer a full 32MB expansion mode.+Much of the old information about all of this is confusing, and the team has tried to document the information about these mysterious 32 MB GBA carts the best we can. However, the age of the information excludes several potential cards released after 2010 or so. The EverDrive GBA mini will not add any memory, but the EZ-Flash Omega DE will, although only 8MB of it! Because of this, it appears necessary to purchase one of the old 32MB listed flashcarts to get the full ability out of Linux/homebrew, unless newer GBA flashcarts exist which offer a full 32MB expansion mode.
  
 http://www.dslinux.org/ http://www.dslinux.org/
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 https://gbatemp.net/threads/memory-expansion-for-emulation-and-homebrew.572575/ https://gbatemp.net/threads/memory-expansion-for-emulation-and-homebrew.572575/
 +
 +https://old.reddit.com/r/linux/comments/v8o84g/if_you_thought_running_linux_on_a_3ds_or_ps2/
  
 https://www.reddit.com/r/flashcarts/comments/np3k5c/ultimate_guide_for_m3_perfect_gba_flashcards/ https://www.reddit.com/r/flashcarts/comments/np3k5c/ultimate_guide_for_m3_perfect_gba_flashcards/
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 https://web.archive.org/web/20071226043931/http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=2642&viewmode=flat&order=ASC&type=&mode=0&start=0 https://web.archive.org/web/20071226043931/http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=2642&viewmode=flat&order=ASC&type=&mode=0&start=0
  
 +=== DSTWO Linux ===
 +
 +>This is a port of a 2009 Linux kernel for the Dingoo's 320×240 screen forced into the DS's 256×192 screen
 +
 +This is an alternative port of Linux intended for the DSTWO flashcart. Feedback in the thread implies that it works pretty well, and is capable of running a variety of graphical programs.
 +
 +https://gbatemp.net/threads/dstwo-linux-beta1-0-release.339028/
 +
 +https://gbatemp.net/threads/dstwo-linux-beta1-0-release.339028/page-11
  
  
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 https://www.gamebrew.org/wiki/SunOS https://www.gamebrew.org/wiki/SunOS
  
-https://sites.google.com/site/sundevds/sunos 
  
 https://code.google.com/archive/p/sundevos/ https://code.google.com/archive/p/sundevos/
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 https://gbatemp.net/threads/sunos-pre-pre-alpha-sundev-recruits.188072/ https://gbatemp.net/threads/sunos-pre-pre-alpha-sundev-recruits.188072/
  
 +https://web.archive.org/web/20201023155609/https://sites.google.com/site/sundevds/sunos
  
  
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 For general information, see the [[eop:essays:game_console_revisions_overview|Game Console Revisions Overview]]. For general information, see the [[eop:essays:game_console_revisions_overview|Game Console Revisions Overview]].
- 
-**I need finishing** 
  
 ==== Versions ==== ==== Versions ====
  
-//There are Ooohhhh versions of this console, arranged chronologically.//+//There are four versions of this console, arranged chronologically.// 
 + 
 +=== Nintendo DS (2004-2006) === 
 + 
 +The "Classic" Nintendo DS, easily identified by it's "bulky" design with ridges on the outer shell, rectangular start/select/power buttons, and speakers with many dots. Being Nintendo's first crack at the DS, and the only DS model to release somewhat in the 6th generation (complete with GBA slot), this model has a few small weaknesses compared to it's followup, the Lite. However, these weaknesses are minor - a shorter stylus, slightly lower battery life, and slightly darker screens. Otherwise, the original DS is a perfectly serviceable system that can hold it's place as a worthwhile device. 
 + 
 +=== Nintendo DS Lite (2006-2011?) === 
 + 
 +//RECOMMENDED OVERALL (for EOP coverage); LOWEST PRICE// 
 + 
 +Despite being the 2nd version of the DS, the Lite is what most will think of when they recall the "Nintendo DS". Wildly popular in sales figures, the DS Lite is a very common system. Improved on the original DS by making the case sleeker, lengthening the stylus, increasing battery life, and making the screens brighter and more vibrant. Easily identified by it's circular start and select buttons, presence of a GBA slot, it's sleeker "perfectly rectangular" design without shell ridges (only a logo), speakers with less holes, and a power slider on the system's side. It is also important to note that the DS Lite has an understated feature - a pressure-sensitive touch screen. It's unclear if all DS Lites have it or not, but even if a DS Lite does have pressure sensitive screens, only a few pieces of software actually use it (mostly homebrew), making it a simple curiosity at best. 
 + 
 +The main reason the DS Lite is "Recommended Overall" for EOP coverage is simple. Certain DS EOPs, such as Linux, require a DS console with a GBA slot, usually for memory expansion. The DSis don't have this, and thus, cannot run certain pieces of software dependent on it. Ideally, the best way to experience EOPs on the DS is through owning both of the recommended systems, as certain EOPs are in fact, exclusive to the DSi consoles. Furthermore, using the DS pressure sensitivity could also be something one wants, which is also unavailable on the DSis. 
 + 
 +=== Nintendo DSi (2008-2012?) === 
 + 
 +A major update to the DS line. Easily identified by it's triple power/charge/internet LEDs, a camera, an SD card slot, and a size closer to the DS Lite. Changes arriving with the DSi were significant, as the DSi introduces an entire operating system to the DS, downloadable software unique to the DSi line, a camera and microphone, the possibility to softmod and emulate systems directly on the device, a faster CPU and more RAM, internal storage + SD card slot, and generally superior screens with better viewing angles. However, the DSi does have one good feature removed - the GBA slot. Essentially, the DSi is what pushed the Nintendo DS line into "matching" Nintendo's then-flagship console, the Wii, in "non-gaming" capability. 
 + 
 +=== Nintendo DSi XL (2008-2012?) === 
 + 
 +//RECOMMENDED OVERALL (for playing experience)// 
 + 
 +Very similar to the DSi, for obvious reasons. At it's core, the DSi XL is simply a larger version of the DSi - that's it. However, certain improvements over the original DSi make the XL a better system in several aspects. Most importantly, both of the screens on any DSi XL are guaranteed to be IPS screens, or in other words, guaranteed to have superior viewing angles, superior color reproduction, and superior brightness. Furthermore, the XL has slightly better hinges (can lock at a 120 degree angle), generally longer battery life (a few more hours over the DSi), and louder speakers with better enclosures. Thus, the DSi XL is easily the superior DS for playing DS games, enjoying DS software, experiencing non-GBA required DS EOPs, and experiencing the wealth of EOPs available specifically for the DSi. 
 + 
 +https://en.wikipedia.org/wiki/Nintendo_DS 
 + 
 +https://en.wikipedia.org/wiki/Nintendo_DSi 
 + 
 +https://en.wikipedia.org/wiki/Nintendo_DS_Lite 
 + 
 +https://shmups.system11.org/viewtopic.php?t=61686 
 + 
 +https://www.neogaf.com/threads/why-dont-more-games-use-the-pressure-sensitivity-on-the-ds.385163
eop/video_game_consoles-portable/7th_generation/nintendo_ds.1654320033.txt.gz · Last modified: by io55admin