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eop:video_game_consoles-home:6th_generation:sega_dreamcast

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eop:video_game_consoles-home:6th_generation:sega_dreamcast [2022/11/18 00:48] – [XDP] io55admineop:video_game_consoles-home:6th_generation:sega_dreamcast [2023/02/26 18:38] (current) – [Windows CE + Possible Shell!] io55admin
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 === QNX === === QNX ===
  
-Due to the licensing scheme of QNX, this was never released in a public fashion, much to the disappointment of io55. From the documentation that still exists online, QNX worked quite well, with it being capable of running a graphical environment, accessing the internet, running certain software, and more.+Due to the licensing scheme of QNX, this was never released in a public fashion, much to the disappointment of the team. From the documentation that still exists online, QNX worked quite well, with it being capable of running a graphical environment, accessing the internet, running certain software, and more.
  
 http://www.sporktania.com/qnxdc/ http://www.sporktania.com/qnxdc/
Line 268: Line 268:
 >bundling simple operating systems within the discs themselves >bundling simple operating systems within the discs themselves
  
-Despite the name, the "Windows CE" on the Dreamcast was not very "concise". Coming only on game discs which needed it, Windows CE on the Dreamcast was primarily a sort of "SDK" or "layer" to make porting games easier on developers. However, in theory, it is possible to port actual EOPs to the Dreamcast using this Windows CE setup, with the 2nd and last links detailing someone's attempts to do this with a proper desktop shell. In these links, the author describes the code compiling perfectly and actually running on the Dreamcast, but it crashes on boot. For all we know at io55, this could be very easily fixed, resulting in a Windows CE shell on the Dreamcast!(!!!) People have already ported Internet Explorer (below) to the Dreamcast using Windows CE, so this could actually be possible!+Despite the name, the "Windows CE" on the Dreamcast was not very "concise". Coming only on game discs which needed it, Windows CE on the Dreamcast was primarily a sort of "SDK" or "layer" to make porting games easier on developers. However, in theory, it is possible to port actual EOPs to the Dreamcast using this Windows CE setup, with the 2nd and last links detailing someone's attempts to do this with a proper desktop shell. In these links, the author describes the code compiling perfectly and actually running on the Dreamcast, but it crashes on boot. For all we know, this could be very easily fixed, resulting in a Windows CE shell on the Dreamcast!(!!!) People have already ported Internet Explorer (below) to the Dreamcast using Windows CE, so this could actually be possible!
  
 https://segaretro.org/Windows_CE https://segaretro.org/Windows_CE
eop/video_game_consoles-home/6th_generation/sega_dreamcast.1668750497.txt.gz · Last modified: by io55admin