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eop:video_game_consoles-home:6th_generation:sega_dreamcast [2022/03/03 11:45] – [Internet] io55admineop:video_game_consoles-home:6th_generation:sega_dreamcast [2023/02/26 18:38] (current) – [Windows CE + Possible Shell!] io55admin
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 ====== Sega Dreamcast ====== ====== Sega Dreamcast ======
 +
 +Sega's ill-fated final games system. Releasing on the memorable September 9th, 1999 in North America, the Dreamcast's SH-4 CPU, 26 MB of RAM (across 3 purposes), and 16.77 million colors at up to 640x480 was very powerful for the time, but simply not enough to bring Sega out of the financial pit it had dug itself over the past 6 years. Selling 9.13 million units, the Dreamcast is only considered a failure due to the fact that it was simply not given enough time, nor a company capable of keeping it alive.
 +
 +https://en.wikipedia.org/wiki/Dreamcast 
  
 ===== Operating Systems (Hitachi SH-4) ===== ===== Operating Systems (Hitachi SH-4) =====
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 === QNX === === QNX ===
  
-Due to the licensing scheme of QNX, this was never released in a public fashion, much to the disappointment of io55. From the documentation that still exists online, QNX worked quite well, with it being capable of running a graphical environment, accessing the internet, running certain software, and more.+Due to the licensing scheme of QNX, this was never released in a public fashion, much to the disappointment of the team. From the documentation that still exists online, QNX worked quite well, with it being capable of running a graphical environment, accessing the internet, running certain software, and more.
  
 http://www.sporktania.com/qnxdc/ http://www.sporktania.com/qnxdc/
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 >bundling simple operating systems within the discs themselves >bundling simple operating systems within the discs themselves
  
-Despite the name, the "Windows CE" on the Dreamcast was not very "concise". Coming only on game discs which needed it, Windows CE on the Dreamcast was primarily a sort of "SDK" or "layer" to make porting games easier on developers. However, in theory, it is possible to port actual EOPs to the Dreamcast using this Windows CE setup, with the 2nd and last links detailing someone's attempts to do this with a proper desktop shell. In these links, the author describes the code compiling perfectly and actually running on the Dreamcast, but it crashes on boot. For all we know at io55, this could be very easily fixed, resulting in a Windows CE shell on the Dreamcast!(!!!) People have already ported Internet Explorer (below) to the Dreamcast using Windows CE, so this could actually be possible!+Despite the name, the "Windows CE" on the Dreamcast was not very "concise". Coming only on game discs which needed it, Windows CE on the Dreamcast was primarily a sort of "SDK" or "layer" to make porting games easier on developers. However, in theory, it is possible to port actual EOPs to the Dreamcast using this Windows CE setup, with the 2nd and last links detailing someone's attempts to do this with a proper desktop shell. In these links, the author describes the code compiling perfectly and actually running on the Dreamcast, but it crashes on boot. For all we know, this could be very easily fixed, resulting in a Windows CE shell on the Dreamcast!(!!!) People have already ported Internet Explorer (below) to the Dreamcast using Windows CE, so this could actually be possible!
  
 https://segaretro.org/Windows_CE https://segaretro.org/Windows_CE
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 https://dreamcastlive.net/downloads/ https://dreamcastlive.net/downloads/
  
-http://dreamcastlive.net/files/XDP%20Limited%20Edition%20R-4.zip+===== Other ===== 
 + 
 +=== Crafti === 
 + 
 +>No enemies are available but you do get Redstone and TNT blocks ! 
 + 
 +A Minecraft clone ported to a variety of platforms, with the Dreamcast port being one of the earlier ones. Still receives intermittent updates, up to 2022. 
 + 
 +https://dcemulation.org/phpBB/viewtopic.php?f=34&t=104211 
 + 
 +https://gitlab.com/gameblabla/gameblabla-website-files/-/tree/simp/files/dreamcast_new
  
 ===== Version & Revision Guide ===== ===== Version & Revision Guide =====
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 === Dreamcast revisions: === === Dreamcast revisions: ===
  
-== “VA0” (very early 1999) ==+=== “VA0” (very early 1999) ===
  
 These systems can be hard to find in America, and are definitely more common in Japan. Here, the motherboard runs hotter, warranting a more robust cooling solution. Furthermore, chips in the system that the GDEMU ODE uses, output a hazardous voltage level. This can damage the GDEMU install if not taken into account. For this reason, be wary of these systems. However, some say they have a superior build quality. To identify, go to the bottom of the system; look for the “0” in the circle, to the left of the [NTSC | U] box on the sticker. These systems can be hard to find in America, and are definitely more common in Japan. Here, the motherboard runs hotter, warranting a more robust cooling solution. Furthermore, chips in the system that the GDEMU ODE uses, output a hazardous voltage level. This can damage the GDEMU install if not taken into account. For this reason, be wary of these systems. However, some say they have a superior build quality. To identify, go to the bottom of the system; look for the “0” in the circle, to the left of the [NTSC | U] box on the sticker.
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-== “VA1” (1999-2000) == +=== “VA1” (1999-2000) === 
-**RECOMMENDED OVERALL; BEST RELIABILITY; LOWEST PRICE**+//RECOMMENDED OVERALL; BEST RELIABILITY; LOWEST PRICE//
  
 A vast majority of NTSC-U Dreamcasts are of the VA1 revision. These can play burned discs, and can support an install of GDEMU. Easily the best revision. To identify, go to the bottom; look for the circled “1”, next to the NTSC-U code. RECOMMENDED OVERALL; BEST RELIABILITY; LOWEST PRICE A vast majority of NTSC-U Dreamcasts are of the VA1 revision. These can play burned discs, and can support an install of GDEMU. Easily the best revision. To identify, go to the bottom; look for the circled “1”, next to the NTSC-U code. RECOMMENDED OVERALL; BEST RELIABILITY; LOWEST PRICE
  
  
-== “VA2” (2001, to 31st March) == +=== “VA2” (2001, to 31st March) === 
-**DO NOT PURCHASE**+//DO NOT PURCHASE//
  
 Quite rare, but not as rare as the VA0s, seemingly. These systems are easily the worse for EOPs, as the drive controller is now integrated with the board itself, which makes it impossible to install an ODE. Furthermore, the drive does not support playing burned discs. There’s no reason to get one of these. To identify, go to the bottom, look for the circled “2”. Quite rare, but not as rare as the VA0s, seemingly. These systems are easily the worse for EOPs, as the drive controller is now integrated with the board itself, which makes it impossible to install an ODE. Furthermore, the drive does not support playing burned discs. There’s no reason to get one of these. To identify, go to the bottom, look for the circled “2”.
eop/video_game_consoles-home/6th_generation/sega_dreamcast.1646325935.txt.gz · Last modified: by io55admin