Fulltext results:
- Nintendo Game Boy Advance
- d all [[eop:video_game_consoles-portable:4th_generation:nintendo_game_boy|Game Boy]] & [[eop:video_game_consoles-portable:5th_generation:nintendo_game_boy_color|Game Boy Color]] entries (backwards compatible)// The final system in the Game Boy line, an... une 11th, 2001 in the USA, the Game Boy Advance featured a 16.8 MHz ARM7TDMI CPU, paired with a Sharp
- Game Park GP32
- ing it as the first South Korean game console of native origin. Releasing on November 23rd, 2001 in So... ough to actually be considered a proper console, rather than an "Emulation Handheld". It's real shining star was a thriving homebrew scene which created bounds of games, apps, and more for the system.
- Tapwave Zodiac
- e Zodiac ====== Tapwave's Zodiac was the biggest attempt at turning PalmOS into a gaming platform, and it's one that almost succeeded. Launching on November 1st, 2003 in the USA, the Zodiac was v
- 6th Generation
- ====== 6th Generation ====== The 6th generation of portable game consoles, which is another Nintendo-dominated landscape, quite like the generation before it. Almost universally considered as having began in 20
- Nokia N-Gage
- ====== Nokia N-Gage ====== Nokia's weird attempt of releasing a mobile phone that doubled as a game console. Since it's games released on physical media and were relatively unique to the N-Gage, it certainly counts. C... Version & Revision Guide ===== For general information, see the [[eop:essays:game_console_revisions_o
- Nintendo Pokémon mini
- ltry 4 KB of RAM, the Mini's screen is monochrome at only 96x64. It was somewhat successful in Japan, vaguely "able" in Europe, but failed in the USA resu... minuscule game lineup of ONLY the games released at launch. [[https://en.wikipedia.org/wiki/Pok%C3%A... ia.bulbagarden.net/wiki/Pokémon_mini]] ===== Operating Systems (S1C88) ===== === PC emulation (poten
