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        <dc:date>2024-05-18T03:27:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Computers</title>
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        <description>Computers

For computers, in all of their varying forms across all of the ages. Obviously, a large modicum of operating systems and CPU architectures will feature here. Many computers will be linked off to separate pages in the future, but for now, they live here.</description>
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        <dc:date>2023-02-26T23:40:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Microsoft Xbox</title>
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        <description>Microsoft Xbox

This page is for the first Xbox system, not the series of consoles. For this, see Microsoft Xbox 360, Microsoft Xbox One, and Microsoft Xbox Series X and S.

Microsoft's idea of “taking a cue” from Sony to enter the video games market. Releasing on November 15th, 2001 in North America, the Xbox's specifications boil down to a custom Pentium III CPU, 64</description>
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        <dc:date>2022-09-23T18:45:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Microsoft Xbox 360</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/microsoft_xbox_360?rev=1663958716&amp;do=diff</link>
        <description>Microsoft Xbox 360

Microsoft's 2nd console. Releasing on November 22nd, 2005 in North America, the Xbox 360's PowerPC “Xenon” CPU, 512 +10 MB of RAM, and maximum 1920×1080 output resolution was perfectly capable for this era, resulting in a successful system which sold 84 million units worldwide, putting it ahead of the PS3 for most of the system's life (although the PS3 barely managed to sell more in the end).</description>
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        <dc:date>2023-08-12T02:03:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo DS</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/7th_generation/nintendo_ds?rev=1691805808&amp;do=diff</link>
        <description>Nintendo DS

includes Lite and DSi (ARM9 MHz 2x)

Nintendo's smash success handheld console, first released on November 21st, 2004 in the United States. It's dual-screen (bottom one touch) gimmick, combined with the smart “DS Lite” redesign in 2006 resulted in astronomical sales figures, breaking records for the most successful handheld console of all time. By adding a touch screen to the bottom, the Nintendo DS essentially created an entire market of</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T23:39:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Home Console Buying Guide</title>
        <link>https://io55.net/wiki/eop/guides/home_console_buying_guide?rev=1677454763&amp;do=diff</link>
        <description>Home Console Buying Guide

Last updated 4th April, 2022. Coming soon...

Buy at your own risk. Any home console's model, regardless of it's baseline, has the potential to do worse compared to supposedly inferior models. Nothing is guaranteed.

On this page, is a summary of the wiki's recommendations of which version of every home console is best to buy. When determining our decisions, we base it off of functionality and reliability, not price or cosmetics. Price fluctuates, cosmetics are subject…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-11-29T02:43:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Genesis</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/sega_genesis_plus_add-ons?rev=1701225782&amp;do=diff</link>
        <description>Sega Genesis

includes Sega 32X and Sega CD

Sega's breakout system, which garnered them tremendous market success, a place in the gaming industry, lasting franchises, and a very short-lived market dominance over Nintendo (in Europe, at least). Releasing on August 14th, 1989 in North America, the Sega Genesis contained a Motorola 68k and a Zilog Z80, 64KB of RAM/VRAM, and the ability to output video at 320×224/256×224 (progressive) or 320×448/256×448 (interlaced) at maximum 61 colors on screen f…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-06-06T23:29:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation 2</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/6th_generation/sony_playstation_2?rev=1717716576&amp;do=diff</link>
        <description>Sony PlayStation 2

includes PSX DVR

Sony's record-smashing and astronomically popular followup to the PS1. Releasing on October 26th, 2000 in North America, the PS2's “Emotion Engine” CPU + GPU (16.7 mil colors; 640×480 or 1920×1080(!!) with mods) + 32</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-09-10T05:44:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Formatting Syntax</title>
        <link>https://io55.net/wiki/wiki/syntax?rev=1757483058&amp;do=diff</link>
        <description>Formatting Syntax

DokuWiki supports some simple markup language, which tries to make the datafiles to be as readable as possible. This page contains all possible syntax you may use when editing the pages. Simply have a look at the source of this page by pressing</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/8th_generation/nintendo_3ds?rev=1740437581&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-02-24T22:53:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo 3DS</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/8th_generation/nintendo_3ds?rev=1740437581&amp;do=diff</link>
        <description>Nintendo 3DS

includes the “New” variants that have upgraded hardware

Nintendo's successor to it's smash hit, the Nintendo DS. Despite not selling nearly as well as the DS, the 3DS held it's own and firmly beat off any competition in Sony's PlayStation Vita. Preserving the</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/3rd_generation/nintendo_entertainment_system?rev=1677443534&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T20:32:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Entertainment System</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/3rd_generation/nintendo_entertainment_system?rev=1677443534&amp;do=diff</link>
        <description>Nintendo Entertainment System

includes Famicom Disk System

Nintendo's big break into the video game market. Releasing on October 18th, 1985 in the USA, the NES' combination between smart marketing, enticing games, and capable hardware effectively forged the path for both it's success, and the success of the video games market as a whole. Specifications-wise, the NES features a Ricoh 2A03 CPU with a MOS 6502 base, 2 KB of RAM (expandable by game carts), and a resolution of</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/sony_playstation?rev=1739060409&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-02-09T00:20:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/sony_playstation?rev=1739060409&amp;do=diff</link>
        <description>Sony PlayStation

This page is for the first PlayStation system, not the series of consoles. For this, see Sony PlayStation 2, Sony PlayStation 3, Sony PlayStation 4, Sony PlayStation 5, Sony PlayStation Portable, Sony PlayStation Vita, and Sony PlayStation Classic.

Sony's pioneering entry into the video games market. Releasing on September 9th, 1995 in North America, the PS1's R3000A CPU, 3</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/9th_generation/nintendo_switch?rev=1659994952&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-08T21:42:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Switch</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/9th_generation/nintendo_switch?rev=1659994952&amp;do=diff</link>
        <description>Nintendo Switch

Nintendo's most recent console, and one of their best performing ones. Releasing on March 3rd, 2017 across much of the world, the Nintendo Switch may not be very powerful with hardware, but it's “hybrid” gimmick of being both a portable and home console has made it a sales winner. In hardware, the Switch contains a</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/super_nintendo_entertainment_system?rev=1703469316&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-12-25T01:55:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Super Nintendo Entertainment System</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/super_nintendo_entertainment_system?rev=1703469316&amp;do=diff</link>
        <description>Super Nintendo Entertainment System

Nintendo's highly anticipated followup to the NES, which was a success only matched in market power by the Sega Genesis. Releasing on August 23rd, 1991 in North America, the SNES runs off of a Ricoh 5A22 WDC 65C816-based CPU, 128 KB of RAM + 64 KB VRAM, and a maximum output resolution of 256×224/512×224/256×239/512×239 (progressive) or 512×448/512×478 (interlaced), at up to 32768 colors. These are quite powerful specifications, mostly defeating it's competito…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nintendo_game_boy_advance?rev=1703470088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-12-25T02:08:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game Boy Advance</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nintendo_game_boy_advance?rev=1703470088&amp;do=diff</link>
        <description>Nintendo Game Boy Advance

includes the SP and all Game Boy &amp; Game Boy Color entries (backwards compatible)

The final system in the Game Boy line, and still successful akin to the ones before it. Releasing on June 11th, 2001 in the USA, the Game Boy Advance featured a 16.8</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/7th_generation/sony_playstation_portable?rev=1661322615&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-24T06:30:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation Portable</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/7th_generation/sony_playstation_portable?rev=1661322615&amp;do=diff</link>
        <description>Sony PlayStation Portable

PSP - Sony's attempt to truly break into the handheld market, and it was certainly a formidable attempt. Releasing on March 24th, 2005 in the USA, the PlayStation Portable was a powerful system for the time, containing a MIPS R4000 CPU, 32MB of RAM (64MB on all later models), and a</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/essays/game_console_revisions_overview?rev=1644281510&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-02-08T00:51:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Game Console Revisions Overview</title>
        <link>https://io55.net/wiki/eop/essays/game_console_revisions_overview?rev=1644281510&amp;do=diff</link>
        <description>Game Console Revisions Overview

This dictation comes in two parts, with the first being the proper dictation, in which I write about the phenomena of revisions in video game consoles, and how they can impact the viability of EOPs. After this part, comes the part in which I list every console and it’s revisions, what’s different between the two, and my personal suggestions on which is best overall (with EOPs in mind, but this overlaps heavily with general user appeal), which is likely the cheape…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/nec_turbografx-16?rev=1652237086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-11T02:44:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>NEC TurboGrafx-16</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/nec_turbografx-16?rev=1652237086&amp;do=diff</link>
        <description>NEC TurboGrafx-16

NEC's only attempt of entering the US video games market. Releasing on August 29th, 1989 in the USA, the TurboGrafx-16 was unable to garner a serious market share in North America, despite pitting a relatively successful fight against Nintendo over in Japan. Featuring a Hudson HuC6280 6502-based CPU, 8 KB of RAM + 64 KB of VRAM, and up to 482 colors at</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/nintendo_wii?rev=1677443649&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T20:34:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Wii</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/nintendo_wii?rev=1677443649&amp;do=diff</link>
        <description>Nintendo Wii

Nintendo's wildly successful followup to their GameCube. Releasing on November 19th, 2006 in North America, the Wii's PowerPC-based Broadway CPU, 64+24 MB of RAM, and maximum output resolution of 640×480 was not particularly powerful at the time of it's release, as Nintendo's competitors in the PS3 and Xbox 360 were both already in the HD 1080p era. Despite this, the Wii went on to be one of Nintendo's most successful consoles of all time, reaching a sales figure of 101.63 million …</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/sega_saturn?rev=1717715498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-06-06T23:11:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Saturn</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/sega_saturn?rev=1717715498&amp;do=diff</link>
        <description>Sega Saturn

Sega's catastrophically messy followup to their greatly successful Genesis/Mega Drive. Releasing on May 11th, 1995 in North America, the Saturn's 2x SH-2 CPUs, 4 MB RAM (across 3 purposes), and up to 16.77 million colors between 320×224</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_83p_and_84p?rev=1716004271&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:51:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Texas Instruments 83+ and 84+</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_83p_and_84p?rev=1716004271&amp;do=diff</link>
        <description>Texas Instruments 83+ and 84+

includes SE models

Operating Systems (Zilog Z80)

83plus Windows 95

This one is very usual like the rest.

&lt;https://www.ticalc.org/archives/files/fileinfo/138/13833.html&gt;

Aegis Operating System

Has “36 parts” such as programs/apps and pictures. Newer than most of the OSes on this list, being made in 2012.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/nintendo_64?rev=1703468760&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-12-25T01:46:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo 64</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/nintendo_64?rev=1703468760&amp;do=diff</link>
        <description>Nintendo 64

includes 64DD

Nintendo's memorable entry into the 3D and 64-bit era. Releasing on September 29th, 1996 in North America, the N64's NEC VR4300, 4 (8 with exp.) MB of RAM, and 16.8 million colors at 320×240 to 640×480 packed quite a powerful punch, although being somewhat limited in scale and scope by the system's somewhat antiquated (at the time) cartridge format. Due to this (plus the system's excellent games library), the N64 sold a cool 32 million units, allowing Nintendo to cont…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_89_and_titanium?rev=1650678746&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T01:52:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Texas Instruments 89 and Titanium</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_89_and_titanium?rev=1650678746&amp;do=diff</link>
        <description>Texas Instruments 89 and Titanium

Operating Systems (Motorola 68000)

AAShell

Another boring aping of the Windows appearance (Start menu blah blah)

&lt;https://www.ticalc.org/archives/files/fileinfo/156/15664.html&gt;

BlitZ K*

Something that’s “designed to look like a file manager”, whatever that means.

&lt;https://www.ticalc.org/archives/files/fileinfo/95/9513.html&gt;

Brain</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/photography/cameras?rev=1716005221&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T04:07:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Cameras</title>
        <link>https://io55.net/wiki/eop/photography/cameras?rev=1716005221&amp;do=diff</link>
        <description>Cameras

For all the cameras out there. EOP-capable ones will run a large assortment of OSes, with architectures usually being ARM.

Canon EOS series

Operating Systems (ARM 946E-S)

File Browser (from CHDK)

	&quot;Text file viewing and file deletion (with confirmation) seems to work</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/6th_generation/sega_dreamcast?rev=1677454700&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T23:38:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Dreamcast</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/6th_generation/sega_dreamcast?rev=1677454700&amp;do=diff</link>
        <description>Sega Dreamcast

Sega's ill-fated final games system. Releasing on the memorable September 9th, 1999 in North America, the Dreamcast's SH-4 CPU, 26 MB of RAM (across 3 purposes), and 16.77 million colors at up to 640×480 was very powerful for the time, but simply not enough to bring Sega out of the financial pit it had dug itself over the past 6 years. Selling 9.13 million units, the Dreamcast is only considered a failure due to the fact that it was simply not given enough time, nor a company cap…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/atari_2600?rev=1701212908&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-11-28T23:08:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Atari 2600</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/atari_2600?rev=1701212908&amp;do=diff</link>
        <description>Atari 2600

Atari's entry in the home console industry, and one that innovated across the board, despite the fact that the 2600 was not really the “first” in anything. Releasing in September 1977 in the USA, the 2600 was quite capable for the time, although this pales in comparison to the power consoles held even a few years later. In this power, the 2600 ran off 128 bytes of RAM, a MOS 6507 at 1.19MHz, and could display 16 possible colors with 8 levels of brightness within each color, or 128 di…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/tectoy_zeebo?rev=1655847001&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T21:30:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Tectoy Zeebo</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/tectoy_zeebo?rev=1655847001&amp;do=diff</link>
        <description>Tectoy Zeebo

A mysterious 3G-compatible digital-only game console from Tectoy. Releasing on May 25th, 2009 only in Brazil, and November 14th, 2009 only in Mexico, the Zeebo's ARM11-based CPU, 128+32 MB of RAM, and ATI Adreno graphics outputting up to</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/nintendo_wii_u?rev=1738734221&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-02-05T05:43:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Wii U</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/nintendo_wii_u?rev=1738734221&amp;do=diff</link>
        <description>Nintendo Wii U

Nintendo's entry into the HD era. Releasing on November 18th, 2012 in North America, the Wii U's PowerPC-based Espresso CPU, 2 GB of RAM, and AMD Radeon “Latte” GPU outputting up to 1080p (with an 854×480 screen on the GamePad) wasn't particularly capable, compared to the Wii U's competitors. This, of course, was not all, as poor marketing and a less-than-ideal launch lineup resulted in the Wii U being one of Nintendo's biggest sales flops, with it selling only 13.56 million unit…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/sony_playstation_4?rev=1655853769&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T23:22:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation 4</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/sony_playstation_4?rev=1655853769&amp;do=diff</link>
        <description>Sony PlayStation 4

Sony's 4th console. Releasing on November 15th, 2013 in North America, the PS4's x86-64 8-core AMD APU, 8GB+256MB (8+1GB on Pro) of RAM, and maximum output resolution of 1080p (4K on Pro) is certainly quite powerful for it's generation. Combining this with a good launch and good games resulted in the PS4 becoming a strong seller, with current figures sitting at 117.2 million units sold. Despite original plans by Sony to discontinue the system in 2021, chip supplies have resul…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/phillips_cd-i?rev=1652392307&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-12T21:51:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Philips CD-i</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/phillips_cd-i?rev=1652392307&amp;do=diff</link>
        <description>Philips CD-i

A “media format standard” created by Phillips in 1990, which was targeted by a variety of “players”. With the first CD-i compatible player releasing on December 3rd, 1991 in North America, the format's biggest claim to fame are it's notoriously bad Nintendo-licensed games - a rarity for the giant. Capable of outputting 384×280 to 768×560 depending on the model at 24-bit/16-bit color, with all models containing the Philips SCC68070 68k-based chip + Philips SCC66470 graphics chip, la…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/5th_generation/tiger_game.com?rev=1659468053&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-02T19:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Tiger Game.com</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/5th_generation/tiger_game.com?rev=1659468053&amp;do=diff</link>
        <description>Tiger Game.com

Released by Tiger Electronics, a company notorious for it's calculator-tier beeping plastic “games”. Unsurprisingly, it's September 12th, 1997 release in the USA was marred with complaints and negative reception, due to it's paltry specifications. Even though it sold for cheap, the Game.com used an 8-bit Sharp SM8521 CPU, paired with a</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/3rd_generation/atari_7800?rev=1649889448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-13T22:37:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Atari 7800</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/3rd_generation/atari_7800?rev=1649889448&amp;do=diff</link>
        <description>Atari 7800

The true successor to the Atari 2600. Releasing three times, once in June 1984, twice in January 1986, and lastly in May 1986, the Atari 7800 was able to hold it's own position in the market, but was still quite unsuccessful despite somehow achieving 2nd place (over SEGA). Containing a 6502C based CPU, 4 KB of RAM, and being able to output up to</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/5th_generation/bandai_wonderswan_with_color?rev=1659472178&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-02T20:29:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Bandai WonderSwan (+Color)</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/5th_generation/bandai_wonderswan_with_color?rev=1659472178&amp;do=diff</link>
        <description>Bandai WonderSwan (+Color)

One of the few portable consoles of this generation to make any meaningful impact in the market, the Bandai WonderSwan and it's Color upgrade experienced significant success in Japan, which is the only country it released in during 1999 and 2000. Running off a NEC V30 MZ, 64 KB RAM, and a</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/snk_neo_geo_cd?rev=1652402922&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-13T00:48:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>SNK Neo Geo CD</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/snk_neo_geo_cd?rev=1652402922&amp;do=diff</link>
        <description>SNK Neo Geo CD

SNK's hamfisted effort at making the Neo Geo more “appealing” to customers. Released on September 9th, 1994 in Japan and January 15th, 1996 in North America, the Neo Geo CD features a Motorola 68k CPU, 7MB of RAM for various system functions, and an output resolution of</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/other_texas_instruments_calculators?rev=1716004085&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:48:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Other Texas Instruments Calculators</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/other_texas_instruments_calculators?rev=1716004085&amp;do=diff</link>
        <description>Other Texas Instruments Calculators

Texas Instruments 73

Operating Systems (Zilog Z80)

Calcsys

Some sort of “system program” that features a hex editor, disassembler, port monitor, etc. akin to KnightOS’ features.

&lt;https://www.ticalc.org/archives/files/fileinfo/196/19619.html&gt;

KnightOS

	&quot;the pieces of KnightOS are maintained as separate projects under the KnightOS organization</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/smartphones_and_more/smartphones?rev=1683082407&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-03T02:53:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Smartphones</title>
        <link>https://io55.net/wiki/eop/smartphones_and_more/smartphones?rev=1683082407&amp;do=diff</link>
        <description>Smartphones

Smartphones, probably in one's pocket or room someplace. These will usually feature an ARM chip, and run either Android or iOS; sometimes a Linux-based OS will appear.

Apple iOS (General)

Operating Systems (various ARM)

DOSBox (thru iDOS)</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/television_and_home_theater/streaming_players?rev=1716005721&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T04:15:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Streaming Players</title>
        <link>https://io55.net/wiki/eop/television_and_home_theater/streaming_players?rev=1716005721&amp;do=diff</link>
        <description>Streaming Players

All the devices that can be plugged into a TV (usually) for the purpose of playing streaming media, using apps, and so on. If that's not exactly clear, think Roku, Amazon Fire TV stick, Apple TV, and so on (all featured here). CPU architectures are usually ARM, with the rare aberrations, while OSes will usually be Android or Linux, with occasional differences (such as tvOS).</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators?rev=1716003928&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:45:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Calculators</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators?rev=1716003928&amp;do=diff</link>
        <description>Calculators

For the many different calculators out there that have EOP capabilities. Architectures vary, as for operating systems. ARM, m68k, z80, and Saturn are just some of the potential architectures, while operating systems are almost always custom, with a few calculators sporting something related to Linux.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/nintendo_classic_editions_nes-snes?rev=1655847808&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T21:43:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Classic Editions (NES/SNES)</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/nintendo_classic_editions_nes-snes?rev=1655847808&amp;do=diff</link>
        <description>Nintendo Classic Editions (NES/SNES)

Nintendo's way of making bank off of nostalgia. With the NES Classic releasing on November 11th, 2016 for NA/EU (re-released on June 29th, 2018), and the SNES Classic releasing on September 29th, 2017, it comes as no surprise that the systems specifications are not particularly extreme. With both devices packing an Allwinner R16 SoC, 512</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/sony_playstation_3?rev=1691806079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-08-12T02:07:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation 3</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/sony_playstation_3?rev=1691806079&amp;do=diff</link>
        <description>Sony PlayStation 3

Sony's 3rd system. Releasing on November 17th, 2006 in North America, the PS3's PowerPC-based CELL CPU, 256+256 MB of RAM, and Nvidia RSX graphics at maximum 1080p output resolution was certainly very powerful, albeit very complex. Launching to mixed reception due to an extremely high price and said hardware complexity, it took the PS3 the entire 7th generation to reach it's sales figure of 87.4 million, eking it out a position of 2nd place overall for generation sales.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/9th_generation/summary?rev=1652226743&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-10T23:52:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>9th Generation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/9th_generation/summary?rev=1652226743&amp;do=diff</link>
        <description>9th Generation

The 9th generation of home game consoles, commonly considered as having began in 2020 with the release of the PS5 and Xbox Series consoles, although some may consider it as having began in 2017 with the release of the Nintendo Switch. Being the current console generation, it's not going to be ending anytime soon. Similarly, it's status as the current and new generation means very few EOPs are available in this area for the time being. Only the future can tell us what will eventua…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/nintendo_game_boy?rev=1659391529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-01T22:05:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game Boy</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/nintendo_game_boy?rev=1659391529&amp;do=diff</link>
        <description>Nintendo Game Boy

This page does not cover the Game Boy Color. For this console, see Nintendo Game Boy Color.

Releasing in September 1989 for the USA, the Game Boy was a wildly successful system for years. Containing only 64 KiB of RAM, a 160×144 monochrome screen, and 2-bit color, it's primary genius was in it's long battery life and easily digested games. Both of these features allowed the Game Boy to overcome it's weak capability. Despite this specification-based inferiority compared to it'…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/operating_systems/conventional?rev=1663959079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-09-23T18:51:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Conventional</title>
        <link>https://io55.net/wiki/eop/operating_systems/conventional?rev=1663959079&amp;do=diff</link>
        <description>Conventional

For the large variety of operating systems out there. Of course, they'll run on a very large variety of architectures...

Anything with ARM

box86

	&quot;You NEED a 32-bit subsystem to run and build Box86. Box86 is useless on 64-bit only systems</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/summary?rev=1701212293&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-11-28T22:58:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>5th Generation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/summary?rev=1701212293&amp;do=diff</link>
        <description>5th Generation

The 5th generation of home game consoles, commonly considered as having began in the period between 1993 (release of the 3DO/Jaguar) and 1995 (release of the Saturn/PS1), and ending in the period between 1999 (release of the Dreamcast) and 2001 (release of the GameCube and Xbox). Easily the generation with the most missed opportunities for EOPs, as this period has hardware which isn't that far behind the 6th generation, yet it significantly lacks in a level of EOPs that the 6th g…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/sega_game_gear?rev=1659393638&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-01T22:40:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Game Gear</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/sega_game_gear?rev=1659393638&amp;do=diff</link>
        <description>Sega Game Gear

Sega's attempt to crush the Game Boy. Releasing on April 26th (15th in NY/LA), 1991 in the USA, it achieved moderate success but failed to make a significant dent in Nintendo's dominance, outside of Europe where it achieved something close to 45% market share. This was despite it's pretty powerful specifications, containing a Zilog Z80 clocked at 3.57</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/fujitsu_fm_towns_marty?rev=1659383730&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-01T19:55:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Fujitsu FM Towns Marty</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/fujitsu_fm_towns_marty?rev=1659383730&amp;do=diff</link>
        <description>Fujitsu FM Towns Marty

Operating Systems (AMD 386SX)

DOS, Windows 3.1, 95 OSR2, Towns OS

Various operating systems that ran on the FM Towns computer that the Marty is based off. All hypothetical possibilities.

Emulation Nest

This device runs an operating system which is known to emulate various devices with EOPs. See the</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/5th_generation/nintendo_game_boy_color?rev=1659472438&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-02T20:33:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game Boy Color</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/5th_generation/nintendo_game_boy_color?rev=1659472438&amp;do=diff</link>
        <description>Nintendo Game Boy Color

Continuing the massive streak of success experienced by the Game Boy, the Game Boy Color was another resounding success. Releasing on November 18th, 1998 in the USA, the Game Boy Color ran off a Sharp LR35902, 32 KB RAM and 16 KB VRAM, plus it's 15-bit color</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nintendo_pokemon_mini?rev=1642132782&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-14T03:59:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Pokémon mini</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nintendo_pokemon_mini?rev=1642132782&amp;do=diff</link>
        <description>Nintendo Pokémon mini

A sort of “spinoff” handheld released in the USA on November 16th, 2001. These little things are weak, since they were never meant to be a flagship handheld. Running off a “S1C88” CPU with a paltry 4 KB of RAM, the Mini's screen is monochrome at only</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/television_and_home_theater/smart_tvs?rev=1650682809&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T03:00:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Smart TVs</title>
        <link>https://io55.net/wiki/eop/television_and_home_theater/smart_tvs?rev=1650682809&amp;do=diff</link>
        <description>Smart TVs

Televisions which feature a level of capability without depending on another device. In other words, TVs that can stream, use “apps”, and so on, as an integrated function. Their OSes are usually Linux or Android based, while CPU architectures are either ARM or MIPS.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/computing/microcontrollers?rev=1651782811&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-05T20:33:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Microcontrollers</title>
        <link>https://io55.net/wiki/eop/computing/microcontrollers?rev=1651782811&amp;do=diff</link>
        <description>Microcontrollers

Similar to the Computers page, but instead for microcontrollers. They're usually ARM, MIPS, or RISC based, although not always. Some will be m68k or PPC based, and there will be many other obscure architectures found in this field. Operating systems will be even more varied, and cannot easily be generalized.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/commercial_electronics/business_cards?rev=1650680423&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:20:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Business Cards</title>
        <link>https://io55.net/wiki/eop/commercial_electronics/business_cards?rev=1650680423&amp;do=diff</link>
        <description>Business Cards

Most business cards are not technically capable, thus the given page will document only “custom”, “unique”, or “one-off” business cards that are custom tailored to have a level of technical capability. With this, one cannot determine any level of</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/ouya_inc._ouya?rev=1655850717&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T22:31:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Ouya Inc. OUYA</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/ouya_inc._ouya?rev=1655850717&amp;do=diff</link>
        <description>Ouya Inc. OUYA

The first “Kickstarter” console. Releasing on June 25th, 2013, the crowdfunded Ouya generated a lot of hype but failed tremendously at delivering it's promises. Coming with an ARM Cortex-A9 CPU, 1 GB of RAM, and a GeForce ULP GPU capable of outputting up to 1080p, the Ouya's specifications were essentially an early-2010s Android phone, which comes as no surprise as the Ouya ran Android 4.1. The Ouya sold extremely poorly, reaching only 200k sales - despite the tremendous hype cam…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/8th_generation/sony_playstation_vita?rev=1668651231&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-11-17T02:13:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation Vita</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/8th_generation/sony_playstation_vita?rev=1668651231&amp;do=diff</link>
        <description>Sony PlayStation Vita

Sony's 2nd and final portable console. Releasing on February 15th, 2012 in the USA, the PlayStation Vita was a capable system that was promptly abandoned by Sony within 2 years. Because of Sony's non-support and firm competition in the</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/home_electronics/smart_home_hubs?rev=1650681338&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:35:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Smart Home Hubs</title>
        <link>https://io55.net/wiki/eop/home_electronics/smart_home_hubs?rev=1650681338&amp;do=diff</link>
        <description>Smart Home Hubs

All “hub” devices that are meant to unify the functions of a home's “smart devices”, presumably all from the same manufacturer as the hub. These devices appear to mostly be Linux/ARM-based.

Staples Connect Hub

Operating Systems</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/home_electronics/home_security_devices?rev=1650681310&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:35:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Home Security Devices</title>
        <link>https://io55.net/wiki/eop/home_electronics/home_security_devices?rev=1650681310&amp;do=diff</link>
        <description>Home Security Devices

For the realm of devices that serve to enhance the security of one's home. Of course, they are also “Smart home” devices, as otherwise they would not be technological enough to get on this wiki. Most of them seem to run Linux-based OSes on either ARM, RISC, or MIPS architectures.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/8th_generation/snk_tommo_neo_geo_x?rev=1642201706&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-14T23:08:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>SNK/Tommo Neo Geo X</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/8th_generation/snk_tommo_neo_geo_x?rev=1642201706&amp;do=diff</link>
        <description>SNK/Tommo Neo Geo X

SNK's botched attempt at creating a handheld to resurrect the Neo Geo branding, complete with games available for sale on a digital storefront. Releasing on December 18th, 2012, the Neo Geo X only lasted less than a year, before SNK became outraged with the mediocre production quality provided by Tommo, and promptly withdrew their contract to use the Neo Geo brand. Such manufacturing and legal controversy resulted in the Neo Geo X dropping off the map quite quickly, presumab…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/atari_lynx?rev=1659386021&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-01T20:33:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Atari Lynx</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/atari_lynx?rev=1659386021&amp;do=diff</link>
        <description>Atari Lynx

Released on September 1st, 1989 in the USA, the Lynx was Atari's only portable console. Coming in at $179.95 at launch, it sold at an acceptable rate throughout it's lifespan, but was unable to crush the monster that was the Game Boy. When it comes to specifications, the Atari Lynx is a relatively capable system, containing two 6502 variant CPUs that run on a 16-but bus, alongside 64K RAM, 4 sound channels, and the obvious 12-bit color</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/nec_turboexpress?rev=1642113983&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-13T22:46:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>NEC TurboExpress</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/nec_turboexpress?rev=1642113983&amp;do=diff</link>
        <description>NEC TurboExpress

Releasing in December 1990 for both JP and the USA, the TurboExpress is quite simply a portable conversion of NEC's somewhat successful TurboGrafx-16 home console. Because of this, it's specifications are mostly the same as this aforementioned system, barring the obvious</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/commercial_electronics/handheld_barcode_scanners?rev=1716000617&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T02:50:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Handheld Barcode Scanners</title>
        <link>https://io55.net/wiki/eop/commercial_electronics/handheld_barcode_scanners?rev=1716000617&amp;do=diff</link>
        <description>Handheld Barcode Scanners

Essentially, this device is one used by supermarkets, warehouses, etc. for the purpose of scanning and cataloging devices for inventory purposes. In the past, these were x86 based devices that ran some variant of DOS or Windows. Over time, they evolved to be MIPS, ARM, and RISC based, running some sort of Windows CE or Linux. Nowadays, barcode scanners frequently run Android and are ARM based, with others retaining a variant of Windows on unknown architectures.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/7th_generation/tiger_telematics_gizmondo?rev=1659498263&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-03T03:44:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Tiger Telematics Gizmondo</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/7th_generation/tiger_telematics_gizmondo?rev=1659498263&amp;do=diff</link>
        <description>Tiger Telematics Gizmondo

Possibly the only handheld in existence to be bankrolled by wanted felons, Tiger Telematics' (not to be confused with Tiger Electronics, maker of those awful LCD games) Gizmondo was a miserable failure. Releasing on March 19th, 2005, the Gizmondo's launch was marred with misery, due to poor marketing, games, links to the Swedish Mafia (through Tiger Telematics), and most importantly - spending way too much money. Despite all of this, the Gizmondo's specs weren't bad, w…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/dumbphones/feature_phones?rev=1682206229&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-22T23:30:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Feature Phones</title>
        <link>https://io55.net/wiki/eop/dumbphones/feature_phones?rev=1682206229&amp;do=diff</link>
        <description>Feature Phones

Phones that possess a certain level of features, below a smartphone but above a landline phone. They must also be phones which have a “brick” form factor, rather than a Flip Phone form factor. It is also expected that these phones will have a keypad for the purposes of dialing. For CPU architectures and operating systems, it is difficult to say, as older feature phones featured a large variety of obscurities, while newer feature phones almost always combine a Qualcomm ARM chip wi…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/summary?rev=1652227531&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-11T00:05:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>4th Generation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/summary?rev=1652227531&amp;do=diff</link>
        <description>4th Generation

The first true generation of portable gaming, the 4th generation. Universally considered as having began in 1989 with the release of the Game Boy (and Atari Lynx!), and having ended sometime between 1997 (release of the Game.com) and 1999 (release of the Neo Geo Pocket Color). As this was the first generation of portable game consoles to actually have vitality, it's no surprise to see a relative lack of EOPs outside of the Game Boy, which only was able to get such EOPs by lasting…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/6th_generation/tapwave_zodiac?rev=1659472125&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-02T20:28:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Tapwave Zodiac</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/6th_generation/tapwave_zodiac?rev=1659472125&amp;do=diff</link>
        <description>Tapwave Zodiac

Tapwave's Zodiac was the biggest attempt at turning PalmOS into a gaming platform, and it's one that almost succeeded. Launching on November 1st, 2003 in the USA, the Zodiac was very successful at launch, but was unable to keep it's momentum past 2004 with the release of the</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nokia_n-gage?rev=1659483983&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-02T23:46:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nokia N-Gage</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nokia_n-gage?rev=1659483983&amp;do=diff</link>
        <description>Nokia N-Gage

Nokia's weird attempt of releasing a mobile phone that doubled as a game console. Since it's games released on physical media and were relatively unique to the N-Gage, it certainly counts. Containing an ARM920T CPU, some unknown amount of RAM, and a</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/watara_supervision?rev=1663440418&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-09-17T18:46:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Watara Supervision</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/watara_supervision?rev=1663440418&amp;do=diff</link>
        <description>Watara Supervision

Yet another miserable attempt to crush Nintendo. Releasing sometime in 1992 across much of the world, the Watara Supervision was sold very cheaply  at only $49.95, but failed to captivate the market with it's boring games. Specification-wise, the system is weak, containing a 8-bit 65SC02, a</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/essays/cheap_devices_dichotomy?rev=1677454749&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T23:39:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Cheap Devices Dichotomy</title>
        <link>https://io55.net/wiki/eop/essays/cheap_devices_dichotomy?rev=1677454749&amp;do=diff</link>
        <description>Cheap Devices Dichotomy

This dictation is my interpretation of what ways cheap devices can commonly be created, in relation to the function and potential of EOPs. In essence, there are 3 ways in which manufacturers of “lower cost” electronics make their device. One is beneficial for EOP and open, one is harmful to EOP and protective, and one is mixed.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/e-ink_devices/e-book_readers?rev=1691806039&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-08-12T02:07:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>E-Book Readers</title>
        <link>https://io55.net/wiki/eop/e-ink_devices/e-book_readers?rev=1691806039&amp;do=diff</link>
        <description>E-Book Readers

Devices that are primarily meant to read digital books. These will mostly feature “E-Ink” screens, although this is not a guarantee for an E-Book reader. Despite that, they have been included under “E-Ink devices” due to this expectation. For architectures and OSes, E-Book readers typically feature some ARM chip that runs a variant of Linux or Android.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/6th_generation/game_park_gp32?rev=1659498090&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-03T03:41:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Game Park GP32</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/6th_generation/game_park_gp32?rev=1659498090&amp;do=diff</link>
        <description>Game Park GP32

One of the first “homebrew” consoles to have released, despite it's origins pitting it as the first South Korean game console of native origin. Releasing on November 23rd, 2001 in South Korea and eventually reaching other continents, the GP32 experienced little of an actual cartridge gaming market, although enough to actually be considered a proper console, rather than an</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/kitchen_appliances/commercial_kitchen_order_systems?rev=1650681471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:37:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Commercial Kitchen Order Systems</title>
        <link>https://io55.net/wiki/eop/kitchen_appliances/commercial_kitchen_order_systems?rev=1650681471&amp;do=diff</link>
        <description>Commercial Kitchen Order Systems

A very unique and obscure category of device. These serve the purpose of relaying order information from one segment of a restaurant's staff, to another. Typically, they are purchased by large fast food and chain restaurants, and are utilized by the kitchen</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_nspire_cx?rev=1716004470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:54:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Texas Instruments nSpire CX</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_nspire_cx?rev=1716004470&amp;do=diff</link>
        <description>Texas Instruments nSpire CX

includes CX II calculators. YMMV for all items listed here if attempted on a CX II calculator

Operating Systems (ARM something)

Android Donut 1.6

	&quot;After about 10 minutes or so (boot ups are shorter on subsequent launches)</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/kitchen_appliances/multifunction_cookers?rev=1650681490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:38:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Multifunction Cookers</title>
        <link>https://io55.net/wiki/eop/kitchen_appliances/multifunction_cookers?rev=1650681490&amp;do=diff</link>
        <description>Multifunction Cookers

Devices which can perform a variety of cooking functions. The closest American analogue to this would be the Instant Pot series of cookers. In Europe, there are devices such as the Thermomix series. For cookers which are “smart</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/smartphones_and_more/smartwatches?rev=1682214721&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-23T01:52:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Smartwatches</title>
        <link>https://io55.net/wiki/eop/smartphones_and_more/smartwatches?rev=1682214721&amp;do=diff</link>
        <description>Smartwatches

Similar to smartphones, but smaller, restricted in functionality even more, and on a wrist. Like the smartphones, these will usually run an ARM chip, and either WatchOS or Android Wear. A few of them are based off of more obscure architectures and OSes.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/atari_5200?rev=1649889362&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-13T22:36:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Atari 5200</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/atari_5200?rev=1649889362&amp;do=diff</link>
        <description>Atari 5200

Atari's failed attempt to follow up their wildly popular 2600. Released on May 21st, 1984, the 5200 was a failure mostly for it's poor design, awkward controllers, and lack of 2600 backwards compatibility. For specs, it features a MOS 6502C, 128/256 colors, 16 KB of RAM, and a varying set of resolutions that can go up to approximately 240p.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/fairchild_channel_f?rev=1643224916&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-26T19:21:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Fairchild Channel F</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/fairchild_channel_f?rev=1643224916&amp;do=diff</link>
        <description>Fairchild Channel F

Fairchild's only console, and the first console to feature interchangeable ROM cartridges. Releasing in November 1976 for the USA (1 year before the Atari 2600), the Channel F was quite revolutionary but not particularly successful in any sense. Specifications-wise, it contains a Fairchild F8 CPU, 2 KB of RAM, a resolution of</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/magnavox_odyssey_2?rev=1649889352&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-13T22:35:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Magnavox Odyssey 2</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/magnavox_odyssey_2?rev=1649889352&amp;do=diff</link>
        <description>Magnavox Odyssey 2

The true successor to the Magnavox Odyssey. Releasing in February 1979 for the US, the Odyssey 2 was one of the “major players” of the 2nd generation of consoles, although it may have been in last place for this realm. Specifications-wise, the Odyssey 2 has an Intel 8048 CPU, a</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/summary?rev=1652238331&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-11T03:05:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>1st and 2nd Generation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/summary?rev=1652238331&amp;do=diff</link>
        <description>1st and 2nd Generation

The first 2 generations of home game consoles, commonly considered as having began in 1972 with the Magnavox Odyssey and ending in 1985 with the release of the NES. This page is essentially for just the 2nd generation, as the 1st generation's capabilities are too limited to allow even the slightest EOP to be developed.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_86?rev=1650681976&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:46:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Texas Instruments 86</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_86?rev=1650681976&amp;do=diff</link>
        <description>Texas Instruments 86

Operating Systems (Zilog Z80)

86 Win 95

Windows clones don’t always have to look bad, and the author of this clone agreed.

&lt;https://www.ticalc.org/archives/files/fileinfo/127/12790.html&gt;

Arax CE

Simple but common BASIC shell.

&lt;https://www.ticalc.org/archives/files/fileinfo/369/36963.html&gt;

Ashell

Some shell… very little to say

&lt;https://www.ticalc.org/archives/files/fileinfo/7/720.html&gt;

Asm shell (Jshell clone)</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/3rd_generation/sega_master_system?rev=1649889559&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-13T22:39:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Master System</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/3rd_generation/sega_master_system?rev=1649889559&amp;do=diff</link>
        <description>Sega Master System

Sega's entry into the newly formed (again) western games market. Releasing in September 1986 for the USA, the Master System was reasonably capable with it's Zilog Z80A, 256×192 output resolution, and 8 KB RAM. Despite not selling well in North America, it's European release was relatively successful at challenging the reign of Nintendo, while it's Brazilian release was an absolute blowout, taking over the video game market to the point where</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/3rd_generation/sega_sg-1000?rev=1652236316&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-11T02:31:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega SG-1000</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/3rd_generation/sega_sg-1000?rev=1652236316&amp;do=diff</link>
        <description>Sega SG-1000

Sega's true first entry into the home video games market, being a (mostly) Japan-only system. Releasing July 15th, 1983, the SG-1000 is quite similar to the Master System with it's Zilog Z80, 256×192 output resolution with 16 colors, and 1KB RAM. Accomplishing little, the SG-1000 was enough to convince SEGA to release the Master System, known in Japan as the SG-1000 Mark III, worldwide.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/commodore_cdtv?rev=1677454788&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T23:39:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Commodore CDTV</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/commodore_cdtv?rev=1677454788&amp;do=diff</link>
        <description>Commodore CDTV

Commodore's first attempt of making an Amiga-based game console (+ entertainment system, in this case). Releasing in March 1991 in it's various markets, the CDTV was a miserable failure: overpriced, undersupported, and badly marketed. Based off the Amiga 500 computer and coming with a Motorola 68k, upgradable 1MB of RAM, and</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/television_and_home_theater/cable_boxes_and_dvrs?rev=1682215922&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-23T02:12:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Cable Boxes and DVRs</title>
        <link>https://io55.net/wiki/eop/television_and_home_theater/cable_boxes_and_dvrs?rev=1682215922&amp;do=diff</link>
        <description>Cable Boxes and DVRs

Commonly supplied by cable television providers for the purpose of receiving the respective cable TV signals. Often include a hard drive, which makes them similar to DVRs (being a commercial product for recording TV onto drives). Usually runs off MIPS, but ARM is possible. Otherwise referred to as</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/commercial_electronics/air_compressors?rev=1650680402&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:20:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Air Compressors</title>
        <link>https://io55.net/wiki/eop/commercial_electronics/air_compressors?rev=1650680402&amp;do=diff</link>
        <description>Air Compressors

Self-explanatory, in that this page is for EOPs which run on air compressors. It should come as no surprise to know that these EOPs almost universally work on a “control” or “interface” screen placed somewhere on the compressor. Since not many air compressors will feature this level of technical sophistication, one cannot effectively determine what the common OSes and architectures are for these.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/tandy_memorex_video_information_system?rev=1652393098&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-12T22:04:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Tandy/Memorex Video Information System</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/tandy_memorex_video_information_system?rev=1652393098&amp;do=diff</link>
        <description>Tandy/Memorex Video Information System

An absolutely ridiculous attempt by Tandy to create a CD-i style gaming+media device, which was based off of a weird embedded version of Windows 3.1, and available only at Radio Shack stores. Released sometime in 1992 in North America, the VIS had an Intel 286 CPU, 1</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/summary?rev=1652237214&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-11T02:46:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>7th Generation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/summary?rev=1652237214&amp;do=diff</link>
        <description>7th Generation

The 7th generation of home game consoles, commonly considered as having began during 2005 and 2006 (release of all 3 main systems), and ending anywhere between 2012 (release of the Wii U) and 2017 (year in which the PS3 was discontinued), or possibly even during 2019/2020 (release of final game titles on Wii and PS3). As one can likely tell, the 7th generation was the first generation to truly last absolute ages, with the 360 having been actively produced for over a decade, while…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/3do_company_3do_interactive_multiplayer?rev=1652554226&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-14T18:50:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>3DO Company 3DO Interactive Multiplayer</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/3do_company_3do_interactive_multiplayer?rev=1652554226&amp;do=diff</link>
        <description>3DO Company 3DO Interactive Multiplayer

A “game console specification” conceived by The 3DO Company, with actual systems being manufactured by a variety of vendors. With the first 3DO system releasing on October 4th, 1993 in North America, the 3DO was quite an advanced system for a short period of time around it's launch, but it quickly lost this status upon the release of the PlayStation and Saturn in 1995. Specifications-wise, the 3DO ran a custom 32-bit ARM60 CPU, with 2</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/apple_bandai_pippin?rev=1652563719&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-14T21:28:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Apple/Bandai Pippin</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/apple_bandai_pippin?rev=1652563719&amp;do=diff</link>
        <description>Apple/Bandai Pippin

Apple's attempt of making a “technology platform” akin to the 3DO, except based off of their own Macintosh technology. With the first American Pippin system releasing in June 1996, the Pippin ended up being a massive failure, due to it's inability to truly understand the consumer market + the return of Steve Jobs shortly after it's introduction. Specifications-wise, the Pippin systems all came with a PowerPC 603 CPU, 6MB of RAM (8MB for Katz Media EU model) which can be upgr…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/atari_jaguar?rev=1652652259&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-15T22:04:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Atari Jaguar</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/atari_jaguar?rev=1652652259&amp;do=diff</link>
        <description>Atari Jaguar

includes Jaguar CD

Atari's final attempt at releasing a home game console. Releasing on November 23rd, 1993 in North America, the Jaguar over-promised and under-delivered with it's dubious “64-bit” claims and confusing architecture. Specifications-wise, the Jaguar came with 2 custom RISC chips and a Motorola 68k for CPU, 2</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/portable_media/mp3_and_media_players?rev=1683082836&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-03T03:00:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>MP3 and Media Players</title>
        <link>https://io55.net/wiki/eop/portable_media/mp3_and_media_players?rev=1683082836&amp;do=diff</link>
        <description>MP3 and Media Players

Apple iPod (non-iOS) series

Operating Systems (various)

freemyipod Linux implementations

	&quot; Currently our main focus is the Nano 5G, and an experimental source tree is available&quot;

There appears to be a lot of new development recently here for a variety of iPods. There's lots of focus for putting Linux onto the Nano 5G! Great potential here for all the non-RockBox supported iPods this supports. In other words, everything but the Nano 6G and 7G. Many of the Linux progress…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/photography/camcorders?rev=1650682443&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:54:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Camcorders</title>
        <link>https://io55.net/wiki/eop/photography/camcorders?rev=1650682443&amp;do=diff</link>
        <description>Camcorders

Camera-style devices focused on recording video. These are not often EOPable, but the ones that are, may be ARM+Android/Linux systems.

Sony Handycam series

Operating Systems (ARM?)

Android subsystem

	&quot;This app allows to tweak settings and to start telnet and adb servers to execute code on the system</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/6th_generation/nintendo_gamecube?rev=1654819021&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-09T23:57:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo GameCube</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/6th_generation/nintendo_gamecube?rev=1654819021&amp;do=diff</link>
        <description>Nintendo GameCube

Nintendo's followup to the Nintendo 64, and their first to use optical media. Releasing on November 18th, 2001 in North America, the GameCube's PowerPC 750CXe CPU, 24 MB of RAM, and 32-bit color depth at 640×480 was quite powerful but somewhat limited by the</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/office_electronics/routers_and_modems?rev=1716005084&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T04:04:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Routers and Modems</title>
        <link>https://io55.net/wiki/eop/office_electronics/routers_and_modems?rev=1716005084&amp;do=diff</link>
        <description>Routers and Modems

Devices that route connections on a network, or receive cable input. These will run a variety of architectures, although MIPS and ARM are very common. Operating systems will range from custom Linux-based OSes, to more conventional OpenWRT, DD-WRT, etc. variants.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/office_electronics/networking_hardware?rev=1650682072&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:47:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Networking Hardware</title>
        <link>https://io55.net/wiki/eop/office_electronics/networking_hardware?rev=1650682072&amp;do=diff</link>
        <description>Networking Hardware

Devices meant for managing and controlling a network. This does not include modems or routers; see Routers and Modems for this. These devices, unlike the aforementioned routers, will run a large variety of architectures. SuperH, ARM, x86, and MIPS are just some of the potential CPUs, while OSes will vary from Linux variants, BSD variants, DOS variants, and more.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/6th_generation/summary?rev=1677443665&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T20:34:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>6th Generation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/6th_generation/summary?rev=1677443665&amp;do=diff</link>
        <description>6th Generation

The 6th generation of home game consoles, commonly considered as having began in the period between 1999 (release of the Dreamcast) and 2001 (release of the GameCube and Xbox), ending in the period between 2005 (release of the Xbox 360) and 2006 (release of the PS3 and Wii). Despite these dates, however, the 6th generation, especially the PS2, began the trend of having it's systems last for a notoriously long time, with the PS2 retaining a leading sales position until the mid-lat…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/miscellaneous_mobile_devices/pdas?rev=1716004628&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:57:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>PDAs</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/pdas?rev=1716004628&amp;do=diff</link>
        <description>PDAs

The “Personal Digital Assistants”, devices which dominated the 1990s and early 00s with their portable computing capabilities. A large variety of architectures and OSes are found in this realm. MIPS, ARM, and m68k are just some of the architectures found here, with OSes ranging from PalmOS, Linux, Windows Mobile, and more.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_92_plus?rev=1650678901&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T01:55:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Texas Instruments 92 Plus</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_92_plus?rev=1650678901&amp;do=diff</link>
        <description>Texas Instruments 92 Plus

Operating Systems (Motorola MC68000)

Console emulation (potential)

Whether these emulators support operating systems for these consoles is unknown; it must be looked into further. Consoles without meaningful OSes are not included.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/9th_generation/summary?rev=1652228712&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-11T00:25:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>9th Generation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/9th_generation/summary?rev=1652228712&amp;do=diff</link>
        <description>9th Generation

The 9th generation of portable game consoles, which cannot really be defined with either a start or an end. With Nintendo and Sony both having departed from this field, the best definition is 2019-present by using the Nintendo Switch Lite as the only</description>
    </item>
</rdf:RDF>
