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       <dc:date>2026-05-09T14:42:05+00:00</dc:date>
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        <dc:date>2024-05-18T03:45:28+00:00</dc:date>
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        <title>Calculators</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators?rev=1716003928&amp;do=diff</link>
        <description>Calculators

For the many different calculators out there that have EOP capabilities. Architectures vary, as for operating systems. ARM, m68k, z80, and Saturn are just some of the potential architectures, while operating systems are almost always custom, with a few calculators sporting something related to Linux.</description>
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        <dc:date>2023-12-25T03:05:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Content Directory</title>
        <link>https://io55.net/wiki/eop/summary?rev=1703473546&amp;do=diff</link>
        <description>Content Directory

Welcome!

This page serves as a directory to all of the areas documented by the wiki. From those pages, one can reach the details about other devices, if applicable. Otherwise, each page will contain all devices documented, and their respective programs.</description>
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        <dc:date>2024-05-18T03:27:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Computers</title>
        <link>https://io55.net/wiki/eop/computing/computers?rev=1716002846&amp;do=diff</link>
        <description>Computers

For computers, in all of their varying forms across all of the ages. Obviously, a large modicum of operating systems and CPU architectures will feature here. Many computers will be linked off to separate pages in the future, but for now, they live here.</description>
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        <dc:date>2023-02-26T20:32:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Entertainment System</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/3rd_generation/nintendo_entertainment_system?rev=1677443534&amp;do=diff</link>
        <description>Nintendo Entertainment System

includes Famicom Disk System

Nintendo's big break into the video game market. Releasing on October 18th, 1985 in the USA, the NES' combination between smart marketing, enticing games, and capable hardware effectively forged the path for both it's success, and the success of the video games market as a whole. Specifications-wise, the NES features a Ricoh 2A03 CPU with a MOS 6502 base, 2 KB of RAM (expandable by game carts), and a resolution of</description>
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        <dc:date>2024-05-18T03:34:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Miscellaneous E-Ink</title>
        <link>https://io55.net/wiki/eop/e-ink_devices/miscellaneous_e-ink?rev=1716003290&amp;do=diff</link>
        <description>Miscellaneous E-Ink

For all other E-Ink devices that are not immediately considered E-Book readers. Despite the “general” approach to this page, most all of these devices will pair an ARM chip with some Linux variant.

PocketBook 360 Plus

Other</description>
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        <dc:date>2024-05-18T04:07:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Cameras</title>
        <link>https://io55.net/wiki/eop/photography/cameras?rev=1716005221&amp;do=diff</link>
        <description>Cameras

For all the cameras out there. EOP-capable ones will run a large assortment of OSes, with architectures usually being ARM.

Canon EOS series

Operating Systems (ARM 946E-S)

File Browser (from CHDK)

	&quot;Text file viewing and file deletion (with confirmation) seems to work</description>
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        <dc:date>2023-05-03T03:00:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>MP3 and Media Players</title>
        <link>https://io55.net/wiki/eop/portable_media/mp3_and_media_players?rev=1683082836&amp;do=diff</link>
        <description>MP3 and Media Players

Apple iPod (non-iOS) series

Operating Systems (various)

freemyipod Linux implementations

	&quot; Currently our main focus is the Nano 5G, and an experimental source tree is available&quot;

There appears to be a lot of new development recently here for a variety of iPods. There's lots of focus for putting Linux onto the Nano 5G! Great potential here for all the non-RockBox supported iPods this supports. In other words, everything but the Nano 6G and 7G. Many of the Linux progress…</description>
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        <dc:date>2023-12-25T01:55:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Super Nintendo Entertainment System</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/super_nintendo_entertainment_system?rev=1703469316&amp;do=diff</link>
        <description>Super Nintendo Entertainment System

Nintendo's highly anticipated followup to the NES, which was a success only matched in market power by the Sega Genesis. Releasing on August 23rd, 1991 in North America, the SNES runs off of a Ricoh 5A22 WDC 65C816-based CPU, 128 KB of RAM + 64 KB VRAM, and a maximum output resolution of 256×224/512×224/256×239/512×239 (progressive) or 512×448/512×478 (interlaced), at up to 32768 colors. These are quite powerful specifications, mostly defeating it's competito…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-12-25T01:46:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo 64</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/nintendo_64?rev=1703468760&amp;do=diff</link>
        <description>Nintendo 64

includes 64DD

Nintendo's memorable entry into the 3D and 64-bit era. Releasing on September 29th, 1996 in North America, the N64's NEC VR4300, 4 (8 with exp.) MB of RAM, and 16.8 million colors at 320×240 to 640×480 packed quite a powerful punch, although being somewhat limited in scale and scope by the system's somewhat antiquated (at the time) cartridge format. Due to this (plus the system's excellent games library), the N64 sold a cool 32 million units, allowing Nintendo to cont…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-08-01T22:05:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game Boy</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/nintendo_game_boy?rev=1659391529&amp;do=diff</link>
        <description>Nintendo Game Boy

This page does not cover the Game Boy Color. For this console, see Nintendo Game Boy Color.

Releasing in September 1989 for the USA, the Game Boy was a wildly successful system for years. Containing only 64 KiB of RAM, a 160×144 monochrome screen, and 2-bit color, it's primary genius was in it's long battery life and easily digested games. Both of these features allowed the Game Boy to overcome it's weak capability. Despite this specification-based inferiority compared to it'…</description>
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        <dc:date>2022-08-02T20:33:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game Boy Color</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/5th_generation/nintendo_game_boy_color?rev=1659472438&amp;do=diff</link>
        <description>Nintendo Game Boy Color

Continuing the massive streak of success experienced by the Game Boy, the Game Boy Color was another resounding success. Releasing on November 18th, 1998 in the USA, the Game Boy Color ran off a Sharp LR35902, 32 KB RAM and 16 KB VRAM, plus it's 15-bit color</description>
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        <dc:date>2022-08-07T18:57:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Dingoo Digital Dingoo series</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/7th_generation/dingoo_digital_dingoo_series?rev=1659898677&amp;do=diff</link>
        <description>Dingoo Digital Dingoo series

Yet another “homebrew” console that continues the lineage started by the Game Park GP32 in 2001. Releasing sometime during February 2009, the Dingoo devices ended up as a small series of handheld “homebrew” systems. Despite this moniker, some actual games released for these devices, which qualifies them as being more than mere</description>
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