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        <title>Video Game Consoles (Home)</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/summary?rev=1677454773&amp;do=diff</link>
        <description>Video Game Consoles (Home)

A simple directory page for every home console generation on the Esoteric Devices Wiki.

1st and 2nd Generation

3rd Generation

4th Generation

5th Generation

6th Generation

7th Generation

8th Generation

9th Generation</description>
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        <dc:date>2023-11-28T22:58:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>5th Generation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/summary?rev=1701212293&amp;do=diff</link>
        <description>5th Generation

The 5th generation of home game consoles, commonly considered as having began in the period between 1993 (release of the 3DO/Jaguar) and 1995 (release of the Saturn/PS1), and ending in the period between 1999 (release of the Dreamcast) and 2001 (release of the GameCube and Xbox). Easily the generation with the most missed opportunities for EOPs, as this period has hardware which isn't that far behind the 6th generation, yet it significantly lacks in a level of EOPs that the 6th g…</description>
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        <dc:date>2022-06-21T21:32:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>8th Generation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/summary?rev=1655847144&amp;do=diff</link>
        <description>8th Generation

The 8th generation of home game consoles, commonly considered as having began between 2012 (release of the Wii U) and 2013 (release of the PS4 and Xbox One), without having ended just yet; the PS4 remains in production as of 2022 despite original plans to discontinue it in 2021, while the Switch has no signs of being discontinued anytime soon (although it does straggle the line between 8th and 9th in some ways). Coming with powerful hardware, it's no surprise to see the 8th gener…</description>
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        <dc:date>2022-05-11T03:05:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>1st and 2nd Generation</title>
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        <description>1st and 2nd Generation

The first 2 generations of home game consoles, commonly considered as having began in 1972 with the Magnavox Odyssey and ending in 1985 with the release of the NES. This page is essentially for just the 2nd generation, as the 1st generation's capabilities are too limited to allow even the slightest EOP to be developed.</description>
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        <dc:date>2022-05-10T23:38:01+00:00</dc:date>
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        <title>4th Generation</title>
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        <description>4th Generation

The 4th generation of home game consoles, commonly considered as having began in 1989 with the release of the Sega Genesis and TurboGrafx-16, and ending in the period between 1993 (release of the 3DO/Jaguar) and 1996 (release of the N64). Possibly the generation with the 2nd highest amount of potential for EOPs, considering the hardware capabilities of this era contrasted with the relative lack of interesting programs for much of this period's systems.</description>
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        <title>7th Generation</title>
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        <description>7th Generation

The 7th generation of home game consoles, commonly considered as having began during 2005 and 2006 (release of all 3 main systems), and ending anywhere between 2012 (release of the Wii U) and 2017 (year in which the PS3 was discontinued), or possibly even during 2019/2020 (release of final game titles on Wii and PS3). As one can likely tell, the 7th generation was the first generation to truly last absolute ages, with the 360 having been actively produced for over a decade, while…</description>
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        <dc:date>2023-02-26T20:34:25+00:00</dc:date>
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        <title>6th Generation</title>
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        <description>6th Generation

The 6th generation of home game consoles, commonly considered as having began in the period between 1999 (release of the Dreamcast) and 2001 (release of the GameCube and Xbox), ending in the period between 2005 (release of the Xbox 360) and 2006 (release of the PS3 and Wii). Despite these dates, however, the 6th generation, especially the PS2, began the trend of having it's systems last for a notoriously long time, with the PS2 retaining a leading sales position until the mid-lat…</description>
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        <dc:date>2025-02-09T00:20:09+00:00</dc:date>
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        <title>Sony PlayStation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/sony_playstation?rev=1739060409&amp;do=diff</link>
        <description>Sony PlayStation

This page is for the first PlayStation system, not the series of consoles. For this, see Sony PlayStation 2, Sony PlayStation 3, Sony PlayStation 4, Sony PlayStation 5, Sony PlayStation Portable, Sony PlayStation Vita, and Sony PlayStation Classic.

Sony's pioneering entry into the video games market. Releasing on September 9th, 1995 in North America, the PS1's R3000A CPU, 3</description>
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        <title>9th Generation</title>
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        <description>9th Generation

The 9th generation of home game consoles, commonly considered as having began in 2020 with the release of the PS5 and Xbox Series consoles, although some may consider it as having began in 2017 with the release of the Nintendo Switch. Being the current console generation, it's not going to be ending anytime soon. Similarly, it's status as the current and new generation means very few EOPs are available in this area for the time being. Only the future can tell us what will eventua…</description>
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        <title>3rd Generation</title>
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        <description>3rd Generation

The 3rd generation of home game consoles, commonly considered as having began in 1985 with the release of the NES, and ending in the period between 1989 (release of TurboGrafx-16 and Sega Genesis) and 1991 (release of the SNES). Can be considered as the first generation to harness a true potential for the creation of EOPs, as hardware overheads were too restrictive in systems released prior to this period.</description>
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        <dc:date>2023-02-26T23:40:03+00:00</dc:date>
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        <title>Microsoft Xbox</title>
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        <description>Microsoft Xbox

This page is for the first Xbox system, not the series of consoles. For this, see Microsoft Xbox 360, Microsoft Xbox One, and Microsoft Xbox Series X and S.

Microsoft's idea of “taking a cue” from Sony to enter the video games market. Releasing on November 15th, 2001 in North America, the Xbox's specifications boil down to a custom Pentium III CPU, 64</description>
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        <dc:date>2023-08-12T02:07:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation 3</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/sony_playstation_3?rev=1691806079&amp;do=diff</link>
        <description>Sony PlayStation 3

Sony's 3rd system. Releasing on November 17th, 2006 in North America, the PS3's PowerPC-based CELL CPU, 256+256 MB of RAM, and Nvidia RSX graphics at maximum 1080p output resolution was certainly very powerful, albeit very complex. Launching to mixed reception due to an extremely high price and said hardware complexity, it took the PS3 the entire 7th generation to reach it's sales figure of 87.4 million, eking it out a position of 2nd place overall for generation sales.</description>
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        <dc:date>2022-05-15T22:04:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Atari Jaguar</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/atari_jaguar?rev=1652652259&amp;do=diff</link>
        <description>Atari Jaguar

includes Jaguar CD

Atari's final attempt at releasing a home game console. Releasing on November 23rd, 1993 in North America, the Jaguar over-promised and under-delivered with it's dubious “64-bit” claims and confusing architecture. Specifications-wise, the Jaguar came with 2 custom RISC chips and a Motorola 68k for CPU, 2</description>
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        <dc:date>2022-01-26T19:21:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Fairchild Channel F</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/fairchild_channel_f?rev=1643224916&amp;do=diff</link>
        <description>Fairchild Channel F

Fairchild's only console, and the first console to feature interchangeable ROM cartridges. Releasing in November 1976 for the USA (1 year before the Atari 2600), the Channel F was quite revolutionary but not particularly successful in any sense. Specifications-wise, it contains a Fairchild F8 CPU, 2 KB of RAM, a resolution of</description>
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        <dc:date>2022-05-14T21:28:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Apple/Bandai Pippin</title>
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        <description>Apple/Bandai Pippin

Apple's attempt of making a “technology platform” akin to the 3DO, except based off of their own Macintosh technology. With the first American Pippin system releasing in June 1996, the Pippin ended up being a massive failure, due to it's inability to truly understand the consumer market + the return of Steve Jobs shortly after it's introduction. Specifications-wise, the Pippin systems all came with a PowerPC 603 CPU, 6MB of RAM (8MB for Katz Media EU model) which can be upgr…</description>
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        <dc:date>2022-05-12T21:51:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Philips CD-i</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/phillips_cd-i?rev=1652392307&amp;do=diff</link>
        <description>Philips CD-i

A “media format standard” created by Phillips in 1990, which was targeted by a variety of “players”. With the first CD-i compatible player releasing on December 3rd, 1991 in North America, the format's biggest claim to fame are it's notoriously bad Nintendo-licensed games - a rarity for the giant. Capable of outputting 384×280 to 768×560 depending on the model at 24-bit/16-bit color, with all models containing the Philips SCC68070 68k-based chip + Philips SCC66470 graphics chip, la…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T23:22:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation 4</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/sony_playstation_4?rev=1655853769&amp;do=diff</link>
        <description>Sony PlayStation 4

Sony's 4th console. Releasing on November 15th, 2013 in North America, the PS4's x86-64 8-core AMD APU, 8GB+256MB (8+1GB on Pro) of RAM, and maximum output resolution of 1080p (4K on Pro) is certainly quite powerful for it's generation. Combining this with a good launch and good games resulted in the PS4 becoming a strong seller, with current figures sitting at 117.2 million units sold. Despite original plans by Sony to discontinue the system in 2021, chip supplies have resul…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T23:27:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation Classic</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/sony_playstation_classic?rev=1655854029&amp;do=diff</link>
        <description>Sony PlayStation Classic

Sony's entry into the “classic” systems market. Releasing on December 3rd, 2018 for the world, the PS Classic's MediaTek MT8167A SoC and 1 GB of RAM is pretty powerful for a “classic” system, which comes as no surprise considering the increased power required to emulate the PS1. Because of this, the PS Classic appears to be the most powerful of the</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-04-13T22:35:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Magnavox Odyssey 2</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/magnavox_odyssey_2?rev=1649889352&amp;do=diff</link>
        <description>Magnavox Odyssey 2

The true successor to the Magnavox Odyssey. Releasing in February 1979 for the US, the Odyssey 2 was one of the “major players” of the 2nd generation of consoles, although it may have been in last place for this realm. Specifications-wise, the Odyssey 2 has an Intel 8048 CPU, a</description>
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