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        <dc:date>2023-08-12T02:03:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo DS</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/7th_generation/nintendo_ds?rev=1691805808&amp;do=diff</link>
        <description>Nintendo DS

includes Lite and DSi (ARM9 MHz 2x)

Nintendo's smash success handheld console, first released on November 21st, 2004 in the United States. It's dual-screen (bottom one touch) gimmick, combined with the smart “DS Lite” redesign in 2006 resulted in astronomical sales figures, breaking records for the most successful handheld console of all time. By adding a touch screen to the bottom, the Nintendo DS essentially created an entire market of</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-12-25T02:08:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game Boy Advance</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nintendo_game_boy_advance?rev=1703470088&amp;do=diff</link>
        <description>Nintendo Game Boy Advance

includes the SP and all Game Boy &amp; Game Boy Color entries (backwards compatible)

The final system in the Game Boy line, and still successful akin to the ones before it. Releasing on June 11th, 2001 in the USA, the Game Boy Advance featured a 16.8</description>
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        <dc:date>2023-12-25T03:05:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Content Directory</title>
        <link>https://io55.net/wiki/eop/summary?rev=1703473546&amp;do=diff</link>
        <description>Content Directory

Welcome!

This page serves as a directory to all of the areas documented by the wiki. From those pages, one can reach the details about other devices, if applicable. Otherwise, each page will contain all devices documented, and their respective programs.</description>
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        <dc:date>2023-02-26T23:40:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Microsoft Xbox</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/6th_generation/microsoft_xbox?rev=1677454803&amp;do=diff</link>
        <description>Microsoft Xbox

This page is for the first Xbox system, not the series of consoles. For this, see Microsoft Xbox 360, Microsoft Xbox One, and Microsoft Xbox Series X and S.

Microsoft's idea of “taking a cue” from Sony to enter the video games market. Releasing on November 15th, 2001 in North America, the Xbox's specifications boil down to a custom Pentium III CPU, 64</description>
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        <dc:date>2025-02-09T00:20:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/sony_playstation?rev=1739060409&amp;do=diff</link>
        <description>Sony PlayStation

This page is for the first PlayStation system, not the series of consoles. For this, see Sony PlayStation 2, Sony PlayStation 3, Sony PlayStation 4, Sony PlayStation 5, Sony PlayStation Portable, Sony PlayStation Vita, and Sony PlayStation Classic.

Sony's pioneering entry into the video games market. Releasing on September 9th, 1995 in North America, the PS1's R3000A CPU, 3</description>
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        <dc:date>2024-06-06T23:11:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Saturn</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/sega_saturn?rev=1717715498&amp;do=diff</link>
        <description>Sega Saturn

Sega's catastrophically messy followup to their greatly successful Genesis/Mega Drive. Releasing on May 11th, 1995 in North America, the Saturn's 2x SH-2 CPUs, 4 MB RAM (across 3 purposes), and up to 16.77 million colors between 320×224</description>
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        <dc:date>2024-05-18T04:15:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Streaming Players</title>
        <link>https://io55.net/wiki/eop/television_and_home_theater/streaming_players?rev=1716005721&amp;do=diff</link>
        <description>Streaming Players

All the devices that can be plugged into a TV (usually) for the purpose of playing streaming media, using apps, and so on. If that's not exactly clear, think Roku, Amazon Fire TV stick, Apple TV, and so on (all featured here). CPU architectures are usually ARM, with the rare aberrations, while OSes will usually be Android or Linux, with occasional differences (such as tvOS).</description>
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        <dc:date>2024-05-18T03:34:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Miscellaneous E-Ink</title>
        <link>https://io55.net/wiki/eop/e-ink_devices/miscellaneous_e-ink?rev=1716003290&amp;do=diff</link>
        <description>Miscellaneous E-Ink

For all other E-Ink devices that are not immediately considered E-Book readers. Despite the “general” approach to this page, most all of these devices will pair an ARM chip with some Linux variant.

PocketBook 360 Plus

Other</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-08-02T20:33:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game Boy Color</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/5th_generation/nintendo_game_boy_color?rev=1659472438&amp;do=diff</link>
        <description>Nintendo Game Boy Color

Continuing the massive streak of success experienced by the Game Boy, the Game Boy Color was another resounding success. Releasing on November 18th, 1998 in the USA, the Game Boy Color ran off a Sharp LR35902, 32 KB RAM and 16 KB VRAM, plus it's 15-bit color</description>
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        <dc:date>2023-12-25T01:46:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo 64</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/nintendo_64?rev=1703468760&amp;do=diff</link>
        <description>Nintendo 64

includes 64DD

Nintendo's memorable entry into the 3D and 64-bit era. Releasing on September 29th, 1996 in North America, the N64's NEC VR4300, 4 (8 with exp.) MB of RAM, and 16.8 million colors at 320×240 to 640×480 packed quite a powerful punch, although being somewhat limited in scale and scope by the system's somewhat antiquated (at the time) cartridge format. Due to this (plus the system's excellent games library), the N64 sold a cool 32 million units, allowing Nintendo to cont…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T20:32:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Entertainment System</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/3rd_generation/nintendo_entertainment_system?rev=1677443534&amp;do=diff</link>
        <description>Nintendo Entertainment System

includes Famicom Disk System

Nintendo's big break into the video game market. Releasing on October 18th, 1985 in the USA, the NES' combination between smart marketing, enticing games, and capable hardware effectively forged the path for both it's success, and the success of the video games market as a whole. Specifications-wise, the NES features a Ricoh 2A03 CPU with a MOS 6502 base, 2 KB of RAM (expandable by game carts), and a resolution of</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-08-01T22:05:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game Boy</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/nintendo_game_boy?rev=1659391529&amp;do=diff</link>
        <description>Nintendo Game Boy

This page does not cover the Game Boy Color. For this console, see Nintendo Game Boy Color.

Releasing in September 1989 for the USA, the Game Boy was a wildly successful system for years. Containing only 64 KiB of RAM, a 160×144 monochrome screen, and 2-bit color, it's primary genius was in it's long battery life and easily digested games. Both of these features allowed the Game Boy to overcome it's weak capability. Despite this specification-based inferiority compared to it'…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_92_plus?rev=1650678901&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T01:55:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Texas Instruments 92 Plus</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_92_plus?rev=1650678901&amp;do=diff</link>
        <description>Texas Instruments 92 Plus

Operating Systems (Motorola MC68000)

Console emulation (potential)

Whether these emulators support operating systems for these consoles is unknown; it must be looked into further. Consoles without meaningful OSes are not included.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-05-14T21:28:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Apple/Bandai Pippin</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/apple_bandai_pippin?rev=1652563719&amp;do=diff</link>
        <description>Apple/Bandai Pippin

Apple's attempt of making a “technology platform” akin to the 3DO, except based off of their own Macintosh technology. With the first American Pippin system releasing in June 1996, the Pippin ended up being a massive failure, due to it's inability to truly understand the consumer market + the return of Steve Jobs shortly after it's introduction. Specifications-wise, the Pippin systems all came with a PowerPC 603 CPU, 6MB of RAM (8MB for Katz Media EU model) which can be upgr…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:35:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Smart Home Hubs</title>
        <link>https://io55.net/wiki/eop/home_electronics/smart_home_hubs?rev=1650681338&amp;do=diff</link>
        <description>Smart Home Hubs

All “hub” devices that are meant to unify the functions of a home's “smart devices”, presumably all from the same manufacturer as the hub. These devices appear to mostly be Linux/ARM-based.

Staples Connect Hub

Operating Systems</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-03T02:53:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Smartphones</title>
        <link>https://io55.net/wiki/eop/smartphones_and_more/smartphones?rev=1683082407&amp;do=diff</link>
        <description>Smartphones

Smartphones, probably in one's pocket or room someplace. These will usually feature an ARM chip, and run either Android or iOS; sometimes a Linux-based OS will appear.

Apple iOS (General)

Operating Systems (various ARM)

DOSBox (thru iDOS)</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-08-12T02:07:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>E-Book Readers</title>
        <link>https://io55.net/wiki/eop/e-ink_devices/e-book_readers?rev=1691806039&amp;do=diff</link>
        <description>E-Book Readers

Devices that are primarily meant to read digital books. These will mostly feature “E-Ink” screens, although this is not a guarantee for an E-Book reader. Despite that, they have been included under “E-Ink devices” due to this expectation. For architectures and OSes, E-Book readers typically feature some ARM chip that runs a variant of Linux or Android.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-11-28T22:39:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Tablets</title>
        <link>https://io55.net/wiki/eop/smartphones_and_more/tablets?rev=1701211153&amp;do=diff</link>
        <description>Tablets

Similar to smartphones, except no calling and they're bigger. Typically, these will be ARM or x86 based, and run either Android, iOS, or some Windows variant.

Apple iPad Air 2

Operating Systems (Apple A8X)

Linux

One of several Apple devices that can run linux thru checkm8. Further information is available in the links below, especially the resources link.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/computing/computers?rev=1716002846&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:27:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Computers</title>
        <link>https://io55.net/wiki/eop/computing/computers?rev=1716002846&amp;do=diff</link>
        <description>Computers

For computers, in all of their varying forms across all of the ages. Obviously, a large modicum of operating systems and CPU architectures will feature here. Many computers will be linked off to separate pages in the future, but for now, they live here.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/atari_jaguar?rev=1652652259&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-15T22:04:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Atari Jaguar</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/atari_jaguar?rev=1652652259&amp;do=diff</link>
        <description>Atari Jaguar

includes Jaguar CD

Atari's final attempt at releasing a home game console. Releasing on November 23rd, 1993 in North America, the Jaguar over-promised and under-delivered with it's dubious “64-bit” claims and confusing architecture. Specifications-wise, the Jaguar came with 2 custom RISC chips and a Motorola 68k for CPU, 2</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/home_electronics/home_security_devices?rev=1650681310&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:35:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Home Security Devices</title>
        <link>https://io55.net/wiki/eop/home_electronics/home_security_devices?rev=1650681310&amp;do=diff</link>
        <description>Home Security Devices

For the realm of devices that serve to enhance the security of one's home. Of course, they are also “Smart home” devices, as otherwise they would not be technological enough to get on this wiki. Most of them seem to run Linux-based OSes on either ARM, RISC, or MIPS architectures.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/9th_generation/sony_playstation_5?rev=1738734156&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-02-05T05:42:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation 5</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/9th_generation/sony_playstation_5?rev=1738734156&amp;do=diff</link>
        <description>Sony PlayStation 5

Sony's current system. Releasing on November 12th, 2020 in North America, the PS5's custom AMD Zen 2 CPU, 16 GB + 512 MB RAM, and resolution up to 3840 × 2160/7680 × 4320 is certainly powerful and performing well, although  held back by supply chain roadblocks since launch. As of now, nothing in the name of EOPs is available for the system, although this will hopefully change sometime in the future</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators?rev=1716003928&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:45:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Calculators</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators?rev=1716003928&amp;do=diff</link>
        <description>Calculators

For the many different calculators out there that have EOP capabilities. Architectures vary, as for operating systems. ARM, m68k, z80, and Saturn are just some of the potential architectures, while operating systems are almost always custom, with a few calculators sporting something related to Linux.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/6th_generation/sega_dreamcast?rev=1677454700&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T23:38:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Dreamcast</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/6th_generation/sega_dreamcast?rev=1677454700&amp;do=diff</link>
        <description>Sega Dreamcast

Sega's ill-fated final games system. Releasing on the memorable September 9th, 1999 in North America, the Dreamcast's SH-4 CPU, 26 MB of RAM (across 3 purposes), and 16.77 million colors at up to 640×480 was very powerful for the time, but simply not enough to bring Sega out of the financial pit it had dug itself over the past 6 years. Selling 9.13 million units, the Dreamcast is only considered a failure due to the fact that it was simply not given enough time, nor a company cap…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/8th_generation/summary?rev=1652228228&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-11T00:17:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>8th Generation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/8th_generation/summary?rev=1652228228&amp;do=diff</link>
        <description>8th Generation

The 8th generation of portable game consoles, commonly considered as having began in 2011 with the release of the 3DS, and ending anywhere between 2019/2020 (discontinuation of the last 3DSes and the Vita) to not having even ended at all (with the Switch Lite still being produced, if you consider it to be 8th generation). Regardless of this slight end-date confusion, the 8th generation was similar to it's predecessor in possessing a great variety of EOPs, plus a lot of interestin…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/8th_generation/kevin_bates_arduboy?rev=1642201147&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-14T22:59:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Kevin Bates’ Arduboy</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/8th_generation/kevin_bates_arduboy?rev=1642201147&amp;do=diff</link>
        <description>Kevin Bates’ Arduboy

May be considered as the “ARDUBOY Inc. Arduboy” nowadays, rather than simply “Kevin Bates'” Arduboy. A game console counting more as a “tinker” project, the Arduboy is a sort of “DIY” game console based off the Arduino hardware. Seemingly releasing in 2014 as a</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/7th_generation/leapfrog_leapster_explorer?rev=1701212558&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-11-28T23:02:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Leapfrog Leapster Explorer</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/7th_generation/leapfrog_leapster_explorer?rev=1701212558&amp;do=diff</link>
        <description>Leapfrog Leapster Explorer

Yet another children's handheld released by LeapFrog, debuting in the USA on June 7th, 2010. Similar to the Didj but upgraded, the Explorer (1st model) comes with 512 MB of internal storage, 64 MB of RAM, and a 320×240 resistive touch screen. It appears to have sold well, with the 2nd</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/7th_generation/leapfrog_didj?rev=1642199633&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-14T22:33:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>LeapFrog Didj</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/7th_generation/leapfrog_didj?rev=1642199633&amp;do=diff</link>
        <description>LeapFrog Didj

A children's game console released by LeapFrog on August 22nd, 2008. Due to it's target demographic, the Didj was quite the surprise with it's relative power, containing a “Pollux” ARM CPU (like various other handhelds of this era), 32</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/sony_playstation_3?rev=1691806079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-08-12T02:07:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation 3</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/sony_playstation_3?rev=1691806079&amp;do=diff</link>
        <description>Sony PlayStation 3

Sony's 3rd system. Releasing on November 17th, 2006 in North America, the PS3's PowerPC-based CELL CPU, 256+256 MB of RAM, and Nvidia RSX graphics at maximum 1080p output resolution was certainly very powerful, albeit very complex. Launching to mixed reception due to an extremely high price and said hardware complexity, it took the PS3 the entire 7th generation to reach it's sales figure of 87.4 million, eking it out a position of 2nd place overall for generation sales.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/home_electronics/baby_monitors?rev=1650681244&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:34:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Baby Monitors</title>
        <link>https://io55.net/wiki/eop/home_electronics/baby_monitors?rev=1650681244&amp;do=diff</link>
        <description>Baby Monitors

Devices used by parents to keep an eye on their infant(s), usually with a camera and microphone/speaker. For the most part, they appear to run Linux-based OSes and utilize ARM, RISC, or MIPS chips.

General

Operating Systems

Various Linux-based monitors</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/nintendo_classic_editions_nes-snes?rev=1655847808&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T21:43:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Classic Editions (NES/SNES)</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/8th_generation/nintendo_classic_editions_nes-snes?rev=1655847808&amp;do=diff</link>
        <description>Nintendo Classic Editions (NES/SNES)

Nintendo's way of making bank off of nostalgia. With the NES Classic releasing on November 11th, 2016 for NA/EU (re-released on June 29th, 2018), and the SNES Classic releasing on September 29th, 2017, it comes as no surprise that the systems specifications are not particularly extreme. With both devices packing an Allwinner R16 SoC, 512</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/tectoy_zeebo?rev=1655847001&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T21:30:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Tectoy Zeebo</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/tectoy_zeebo?rev=1655847001&amp;do=diff</link>
        <description>Tectoy Zeebo

A mysterious 3G-compatible digital-only game console from Tectoy. Releasing on May 25th, 2009 only in Brazil, and November 14th, 2009 only in Mexico, the Zeebo's ARM11-based CPU, 128+32 MB of RAM, and ATI Adreno graphics outputting up to</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/websites/parsed?rev=1650683010&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T03:03:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Parsed</title>
        <link>https://io55.net/wiki/eop/websites/parsed?rev=1650683010&amp;do=diff</link>
        <description>Parsed

These are all the websites that have been parsed for content to integrate in our wiki. Eventually, all of the websites in Not Parsed will be here.

Computing

Lower Level Depth

PCjs

An online IBM PC emulator that allows one to explore various operating systems of the time.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/nintendo_wii?rev=1677443649&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T20:34:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Wii</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/7th_generation/nintendo_wii?rev=1677443649&amp;do=diff</link>
        <description>Nintendo Wii

Nintendo's wildly successful followup to their GameCube. Releasing on November 19th, 2006 in North America, the Wii's PowerPC-based Broadway CPU, 64+24 MB of RAM, and maximum output resolution of 640×480 was not particularly powerful at the time of it's release, as Nintendo's competitors in the PS3 and Xbox 360 were both already in the HD 1080p era. Despite this, the Wii went on to be one of Nintendo's most successful consoles of all time, reaching a sales figure of 101.63 million …</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_89_and_titanium?rev=1650678746&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T01:52:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Texas Instruments 89 and Titanium</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_89_and_titanium?rev=1650678746&amp;do=diff</link>
        <description>Texas Instruments 89 and Titanium

Operating Systems (Motorola 68000)

AAShell

Another boring aping of the Windows appearance (Start menu blah blah)

&lt;https://www.ticalc.org/archives/files/fileinfo/156/15664.html&gt;

BlitZ K*

Something that’s “designed to look like a file manager”, whatever that means.

&lt;https://www.ticalc.org/archives/files/fileinfo/95/9513.html&gt;

Brain</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/miscellaneous_mobile_devices/pdas?rev=1716004628&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:57:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>PDAs</title>
        <link>https://io55.net/wiki/eop/miscellaneous_mobile_devices/pdas?rev=1716004628&amp;do=diff</link>
        <description>PDAs

The “Personal Digital Assistants”, devices which dominated the 1990s and early 00s with their portable computing capabilities. A large variety of architectures and OSes are found in this realm. MIPS, ARM, and m68k are just some of the architectures found here, with OSes ranging from PalmOS, Linux, Windows Mobile, and more.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/nintendo_virtual_boy?rev=1654816357&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-09T23:12:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Virtual Boy</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/nintendo_virtual_boy?rev=1654816357&amp;do=diff</link>
        <description>Nintendo Virtual Boy

Nintendo's ill-informed attempt of staving off “unreleased console” tension by entering the 32 bit era and Virtual Reality at the same time. Releasing on August 14th, 1995 in North America, the Virtual Boy's NEC V810, 320 KB of RAM (across 3 purposes), and</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/office_electronics/desk_and_ip_phones?rev=1716004918&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T04:01:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Desk and IP Phones</title>
        <link>https://io55.net/wiki/eop/office_electronics/desk_and_ip_phones?rev=1716004918&amp;do=diff</link>
        <description>Desk and IP Phones

Desk phones for the purpose of communicating within or outside of a business environment; usually found in offices. Many of these are not EOP capable, but many of them have little screens which are able of doing several things. Some of these phones require little work to do this, and they are usually Android + ARM based systems. However, phones which require some exploits are more commonly Linux + ARM instead.</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/fujitsu_fm_towns_marty?rev=1659383730&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-01T19:55:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Fujitsu FM Towns Marty</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/5th_generation/fujitsu_fm_towns_marty?rev=1659383730&amp;do=diff</link>
        <description>Fujitsu FM Towns Marty

Operating Systems (AMD 386SX)

DOS, Windows 3.1, 95 OSR2, Towns OS

Various operating systems that ran on the FM Towns computer that the Marty is based off. All hypothetical possibilities.

Emulation Nest

This device runs an operating system which is known to emulate various devices with EOPs. See the</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/automotive/entertainment_or_info_systems?rev=1703473957&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-12-25T03:12:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Head Units (Entertainment/Info Systems)</title>
        <link>https://io55.net/wiki/eop/automotive/entertainment_or_info_systems?rev=1703473957&amp;do=diff</link>
        <description>Head Units (Entertainment/Info Systems)

This page documents EOPs for those screens that you see in many cars made recently, which are generally called head units. To be specific, this means the screens that show you music, GPS, little “apps”, fuel stats, and so on. Some of the older ones are based off some custom</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/super_nintendo_entertainment_system?rev=1703469316&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-12-25T01:55:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Super Nintendo Entertainment System</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/super_nintendo_entertainment_system?rev=1703469316&amp;do=diff</link>
        <description>Super Nintendo Entertainment System

Nintendo's highly anticipated followup to the NES, which was a success only matched in market power by the Sega Genesis. Releasing on August 23rd, 1991 in North America, the SNES runs off of a Ricoh 5A22 WDC 65C816-based CPU, 128 KB of RAM + 64 KB VRAM, and a maximum output resolution of 256×224/512×224/256×239/512×239 (progressive) or 512×448/512×478 (interlaced), at up to 32768 colors. These are quite powerful specifications, mostly defeating it's competito…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/snk_neo_geo_aes?rev=1669785624&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-11-30T05:20:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>SNK Neo Geo AES</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/snk_neo_geo_aes?rev=1669785624&amp;do=diff</link>
        <description>SNK Neo Geo AES

SNK's home console conversion of their wildly popular arcade systems. Releasing on July 1st, 1991 in North America and Japan, the Neo Geo AES was a powerful system but limited in it's appeal and market dominance, mostly due to high prices and a genre-limited game library. Specifications-wise, the AES has a Motorola 68k CPU with Zilog Z80A co-processor, 64 KB of RAM + 84 KB of VRAM + 2KB sound memory, and an output resolution of</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/sega_genesis_plus_add-ons?rev=1701225782&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-11-29T02:43:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Genesis</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/sega_genesis_plus_add-ons?rev=1701225782&amp;do=diff</link>
        <description>Sega Genesis

includes Sega 32X and Sega CD

Sega's breakout system, which garnered them tremendous market success, a place in the gaming industry, lasting franchises, and a very short-lived market dominance over Nintendo (in Europe, at least). Releasing on August 14th, 1989 in North America, the Sega Genesis contained a Motorola 68k and a Zilog Z80, 64KB of RAM/VRAM, and the ability to output video at 320×224/256×224 (progressive) or 320×448/256×448 (interlaced) at maximum 61 colors on screen f…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/phillips_cd-i?rev=1652392307&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-12T21:51:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Philips CD-i</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-home/4th_generation/phillips_cd-i?rev=1652392307&amp;do=diff</link>
        <description>Philips CD-i

A “media format standard” created by Phillips in 1990, which was targeted by a variety of “players”. With the first CD-i compatible player releasing on December 3rd, 1991 in North America, the format's biggest claim to fame are it's notoriously bad Nintendo-licensed games - a rarity for the giant. Capable of outputting 384×280 to 768×560 depending on the model at 24-bit/16-bit color, with all models containing the Philips SCC68070 68k-based chip + Philips SCC66470 graphics chip, la…</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/operating_systems/conventional/dos?rev=1650682341&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:52:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>DOS</title>
        <link>https://io55.net/wiki/eop/operating_systems/conventional/dos?rev=1650682341&amp;do=diff</link>
        <description>DOS

EOPs

Low Level Depth

SEAL

“Graphical Environment similar to KDE; Multimedia Capabilities with the SFA API”

A graphical desktop environment for “DOS”, presumably MS-DOS with support for other variants in some capacity.

&lt;http://sealsystem.sourceforge.net/link/index.shtml&gt;

Nest Listings</description>
    </item>
    <item rdf:about="https://io55.net/wiki/eop/video_game_consoles-portable/9th_generation/nintendo_game_and_watch_2020s?rev=1659995965&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-08T21:59:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game and Watch (2020s)</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/9th_generation/nintendo_game_and_watch_2020s?rev=1659995965&amp;do=diff</link>
        <description>Nintendo Game and Watch (2020s)

Nintendo's recent “celebration” of recent anniversaries for the Mario and Zelda franchises. Releasing on November 13th, 2020 and November 12th, 2021, the two “revival” Game and Watches are capable of doing a few things, despite their unsurprisingly lightweight status. Containing an ARM Cortex M7 core, 128 KB + 8</description>
    </item>
</rdf:RDF>
