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        <title>Esoteric Devices Wiki - eop:video_game_consoles-portable:4th_generation</title>
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       <dc:date>2026-04-09T11:10:32+00:00</dc:date>
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        <dc:date>2022-08-01T20:33:41+00:00</dc:date>
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        <title>Atari Lynx</title>
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        <description>Atari Lynx

Released on September 1st, 1989 in the USA, the Lynx was Atari's only portable console. Coming in at $179.95 at launch, it sold at an acceptable rate throughout it's lifespan, but was unable to crush the monster that was the Game Boy. When it comes to specifications, the Atari Lynx is a relatively capable system, containing two 6502 variant CPUs that run on a 16-but bus, alongside 64K RAM, 4 sound channels, and the obvious 12-bit color</description>
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        <dc:date>2022-04-13T23:14:19+00:00</dc:date>
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        <title>Hartung Game Master</title>
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        <description>Hartung Game Master

Released in 1990 primarily across Europe, the Game Master was one of those miserable attempts to beat the Game Boy in market success. Online specification information is poor, but it is known to have a 64×64 monochrome screen with the NEC upd7810 CPU. Since it was so weak, it probably had alright battery life and longevity, but the quality of it's games did it no favors.</description>
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        <dc:date>2022-01-13T22:46:23+00:00</dc:date>
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        <title>NEC TurboExpress</title>
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        <description>NEC TurboExpress

Releasing in December 1990 for both JP and the USA, the TurboExpress is quite simply a portable conversion of NEC's somewhat successful TurboGrafx-16 home console. Because of this, it's specifications are mostly the same as this aforementioned system, barring the obvious</description>
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        <dc:date>2022-08-01T22:05:29+00:00</dc:date>
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        <title>Nintendo Game Boy</title>
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        <description>Nintendo Game Boy

This page does not cover the Game Boy Color. For this console, see Nintendo Game Boy Color.

Releasing in September 1989 for the USA, the Game Boy was a wildly successful system for years. Containing only 64 KiB of RAM, a 160×144 monochrome screen, and 2-bit color, it's primary genius was in it's long battery life and easily digested games. Both of these features allowed the Game Boy to overcome it's weak capability. Despite this specification-based inferiority compared to it'…</description>
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        <dc:date>2022-08-01T22:40:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Game Gear</title>
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        <description>Sega Game Gear

Sega's attempt to crush the Game Boy. Releasing on April 26th (15th in NY/LA), 1991 in the USA, it achieved moderate success but failed to make a significant dent in Nintendo's dominance, outside of Europe where it achieved something close to 45% market share. This was despite it's pretty powerful specifications, containing a Zilog Z80 clocked at 3.57</description>
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        <dc:date>2022-05-11T00:05:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>4th Generation</title>
        <link>https://io55.net/wiki/eop/video_game_consoles-portable/4th_generation/summary?rev=1652227531&amp;do=diff</link>
        <description>4th Generation

The first true generation of portable gaming, the 4th generation. Universally considered as having began in 1989 with the release of the Game Boy (and Atari Lynx!), and having ended sometime between 1997 (release of the Game.com) and 1999 (release of the Neo Geo Pocket Color). As this was the first generation of portable game consoles to actually have vitality, it's no surprise to see a relative lack of EOPs outside of the Game Boy, which only was able to get such EOPs by lasting…</description>
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        <dc:date>2022-09-17T18:46:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Watara Supervision</title>
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        <description>Watara Supervision

Yet another miserable attempt to crush Nintendo. Releasing sometime in 1992 across much of the world, the Watara Supervision was sold very cheaply  at only $49.95, but failed to captivate the market with it's boring games. Specification-wise, the system is weak, containing a 8-bit 65SC02, a</description>
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